# Key Light

- Model: FLUX 3 Image, `POST https://api.bfl.ai/v1/flux-3-image` (version latest)
- Parameters: aspect_ratio 4:3, resolution 2k, safety_tolerance default (2), grounding default (true); seed not supported by the endpoint
- Request id: a471c3b4-1efc-4794-aa7c-ee62c262a59e
- Date: 2026-10-08
- Composition: global block, faction block (Lucent Media), ship prompt verbatim from Ship Prompt Bench 4

## Prompt

Concept art of a small working spacecraft from the Aetheria universe, made by a named manufacturer for one pilot or a small crew, with a human-sized hatch, a handhold rail and a cockpit window no wider than a person setting its scale against the hull. It is a material argument for what it does: magazines sit behind square hatches, sensors in recessed round apertures, guns in small turrets on thick armoured mounts, cargo at a heavy docking collar, and its protection is thick layered armour plate with bolted seams, with any further protective equipment sitting in its own visible housing, an emitter, a ring or a flat panel array, bolted to the hull like any other gear. It is owned, insured and repaired: scuffed handholds and hatch edges, one replaced panel in a slightly fresher shade, a stencilled registry number and a maker's plate beside the cockpit, engines cold and at rest. The whole ship is one continuous cast body, thick and closed, with rounded edges, mirror-symmetric along its long axis; every fin, blade and wing is a chunky rounded slab, and every part swells out of the main mass through wide smooth fillets so the outline is one solid silhouette. All surfaces are matte and opaque, painted metal, ceramic and rubberized composite, rendered like a painted studio scale model, with interior light shown only through small round opaque ports and painted bands. One complete ship, centered with clear margin around it, three-quarter front view from slightly above showing the dorsal surface and one side; moderate lens; plain seamless light gray background; soft key light with gentle form shadows; matte finishes throughout.

A Lucent Media ship: broadcast equipment and a trophy at once, built to be filmed. The register is spectacle: it takes liberties with vacuum engineering wherever the shot improves. Its layout follows a high-end gaming mouse: a compact central chassis wrapped in thick, overlapping curved shells like palm covers and side rests, long paired blade-shaped prongs sweeping forward over the nose, small fins flaring up and out at the rear, ribbed grip panels, knurled wheel-shaped rotary mounts and recessed intake grilles. Every shell is a thick rounded slab fused to the body by a wide fillet, offset in steps so each layer reads. Colour follows the components: golden yellow and white on the main shells, pale lavender on the secondary shells, cobalt blue on the forward blades, vivid red-orange on the blade tips, dark navy in the recesses between layers. Satin enamel shells and matte rubberized ribbed inserts. A camera-lens sensor dome on the nose, a cluster of round stage lights set into the brow, a sponsor logo and a show title on the flank. Spotless and freshly detailed, it sits like a sports car on a showroom turntable.

Design the Key Light, a single-pilot Lucent Media illuminator that floods a duel with active sensor light and paints the challenger for the camera. Its whole bow is one broad, shallow, curved lighting array set into the front shells like the face of a stage light, a grid of large round lamp apertures behind thick knurled bezels, framed by two short blade-shaped prongs. Behind the array, the compact chassis is wrapped in thick overlapping curved shells offset in steps. A tall, thick sensor fin rises from the back carrying a ring of small round stage lights. The cockpit is a domed canopy set behind the array. A ribbed cooling fan housing closes the stern, and the main drive sits in a single pod under the belly. A sponsor logo and the words "Key Light" run along the flank. One complete ship, centered with clear margin around it, three-quarter front view from slightly above showing the dorsal surface and one side; moderate lens; plain seamless light gray background; soft key light with gentle form shadows; matte finishes throughout.
