Added the ability to associate simple commodities with resource maps Added resource placement to zone generator Added crafting blueprints and stat addressing system Refactored Thrusters and Shields into Behaviors Fixed server losing database connection Updated icons
45 lines
No EOL
534 B
C#
45 lines
No EOL
534 B
C#
using System;
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public enum LauncherCaliber
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{
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Micro,
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Missile,
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Fighter
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}
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public enum HardpointType
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{
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Hull,
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Thruster,
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WarpThruster,
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Reactor,
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Radiator,
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Shield,
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Cooler,
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Sensors,
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Tool,
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Energy,
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Ballistic,
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Launcher
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}
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public enum DamageType
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{
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Kinetic,
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Corrosive,
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Electric,
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Thermal,
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Optical,
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Ionizing
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}
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[Flags]
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public enum BodyType
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{
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None = 0,
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Asteroid = 1 << 0,
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Planetoid = 1 << 1,
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Planet = 1 << 2,
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GasGiant = 1 << 3,
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Sun = 1 << 4
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} |