Aetheria/Assets/Resources
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens f643f6cc8a New Inventory System + Overhaul
Removed universal GameContext references
Refactored GameContext: It's now only responsible for item management. As such it's now called ItemManager
GlobalData is gone, relevant settings are distributed amongst specialized settings classes
Entities are no longer database entries, references to them are now direct - Zone is reponsible for storing them in ZonePacks
Controller subtypes are now generic classes, class argument is task type
Inventory is now a 2D grid instead of a list
Entity temperature is now a 2D grid instead of a number
Item sizes are now arbitrary shapes instead of a number
Hardpoints are now arbitrary shapes instead
Equipped items have their own temperatures
Map view now displays sunlight colors
Integrated Allegorithmic Substance Plugin
Imported Djinni ship and assigned Substance materials
Removed Node Editor framework (might come back later but needs work to integrate with behavior system)
2020-12-10 23:20:38 +00:00
..
Gradients Stardust 2020-12-04 01:53:23 +00:00
Sprites Minimap + Input System 2020-12-02 16:42:09 +00:00
Sun Albedo Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sun Flow Initial ARPG Port 2020-11-27 22:47:33 +00:00
Aetheria.inputactions Fullscreen Map View 2020-12-02 21:12:25 +00:00
Aetheria.inputactions.meta Fullscreen Map View 2020-12-02 21:12:25 +00:00
Elysium.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00
Elysium.asset.meta Important Readme Update 2020-03-28 18:36:12 +00:00
Fog Patch Displacement.renderTexture Minimap + Input System 2020-12-02 16:42:09 +00:00
Fog Patch Displacement.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
Fog Patch.renderTexture Minimap + Input System 2020-12-02 16:42:09 +00:00
Fog Patch.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
Fog Surface Displacement.renderTexture Stardust 2020-12-04 01:53:23 +00:00
Fog Surface Displacement.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
Fog Tint.renderTexture New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
Fog Tint.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
Gradients.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Icons.asset Zone Rendering Test Scene 2020-03-09 01:34:16 +00:00
Icons.asset.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
InputSystem.inputsettings.asset Minimap + Input System 2020-12-02 16:42:09 +00:00
InputSystem.inputsettings.asset.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
LDR_LLL1_0.png Initial ARPG Port 2020-11-27 22:47:33 +00:00
LDR_LLL1_0.png.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Minimap.renderTexture New Inventory System + Overhaul 2020-12-10 23:20:38 +00:00
Minimap.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
MinimapGravity.renderTexture Minimap + Input System 2020-12-02 16:42:09 +00:00
MinimapGravity.renderTexture.meta Minimap + Input System 2020-12-02 16:42:09 +00:00
Settings.asset Procedural Planets 2020-12-05 23:43:02 +00:00
Settings.asset.meta Asteroids & Refactoring 2020-12-01 00:16:11 +00:00
Sprites.meta Old Aetheria Code 2020-03-09 01:28:55 +00:00
Sun Albedo.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Sun Flow.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
Test Galaxy.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00
Test Galaxy.asset.meta Better Zones Client/Server 2020-03-31 13:44:18 +01:00