Aetheria/Assets/Scripts/Editor
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens f568a7d14f Cut RethinkDB
Remove the vendored RethinkDb driver and its Linq provider, the Rethink
backing store, the already-stubbed RethinkConnection, the Rethink test
window, and the Rethink-only Remotion.Linq and Logging.Abstractions DLLs.
The database editor now works only on GameData/AetherDB.msgpack, with a
Save button replacing the dead Connect UI and broken JSON export.
RethinkTable becomes DatabaseCategory, which only groups editor entries.

Economy.Server still references Rethink; it was already unbuildable and
is handled separately.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-11 21:48:45 +02:00
..
CellBrushEditor.cs Boundless 2022-07-21 21:40:44 +01:00
CellBrushEditor.cs.meta Boundless 2022-07-21 21:40:44 +01:00
GameplaySettingsEditor.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
GameplaySettingsEditor.cs.meta Gear Schematic HUD 2020-12-31 19:53:16 +00:00
NameTools.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
NameTools.cs.meta Sector Generation 2021-03-10 09:18:07 +00:00
PlayScenePlusPlus.cs Action Bar Weapon Group Binding 2021-04-19 03:46:35 +01:00
PlayScenePlusPlus.cs.meta Action Bar Weapon Group Binding 2021-04-19 03:46:35 +01:00
SpriteProcessor.cs Clean Inventory Grids 2020-12-12 20:43:09 +00:00
SpriteProcessor.cs.meta Clean Inventory Grids 2020-12-12 20:43:09 +00:00