The catalog gains Smoke Proximity, Smoke Delayed, Smoke Refused, Smoke Refused Beam and Smoke Refused Charge (AetherDb smoke-rounds apply), none with a product. Seeds 108, 109 and 110 stage the demo's cast with the Smoke Test Hull; SmokeRoundsScenarioTests pins their conditions and that no smoke weapon is offered. Design and arenas land together so the census never sees an uncarried design. Not yet run: the verification job.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>