| Filename | Latest commit message | Latest commit date |
|---|---|---|
New asteroid models Asteroid belts have a custom width curve = tighter belts Zone Generator uses color theory now Zone gravity well is much deeper, filled with ambient glow Gravity waves flow over time Fog follows gravity waves Gas Giant shader fixed, offsets distort albedo properly Fog sample distances follow exponential curve Fog noise offsets sampling position instead of subtracting density = more natural looking noise Fog brightness fades out at max view distance |
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| .. | ||
| VolumeJupiter.shader | ||
| VolumeJupiter.shader.meta | ||
| VolumeRender.shader | ||
| VolumeRender.shader.meta | ||
| VolumeSun.shader | ||
| VolumeSun.shader.meta | ||