Sector renderer is now also rendering asteroid belts. All gravity calculations have been moved out of monobehaviors.
10 lines
226 B
C#
10 lines
226 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class PlanetObject : MonoBehaviour
|
|
{
|
|
public MeshRenderer Body;
|
|
public MeshRenderer GravityWell;
|
|
public MeshRenderer Icon;
|
|
}
|