Replaced Unity TAA with PlayDead TAA Custom keyboard layout test scene Adjusted Aetheric Drive VFX to be more subtle Reworked stardust VFX to reduce flickering artifacts Added Action Bar & weapon groups saving/loading Implemented security levels and faction safe zone visualization Improved station placement (now include defensive turrets)
16 lines
449 B (Stored with Git LFS)
Text
16 lines
449 B (Stored with Git LFS)
Text
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1045 &1
|
|
EditorBuildSettings:
|
|
m_ObjectHideFlags: 0
|
|
serializedVersion: 2
|
|
m_Scenes:
|
|
- enabled: 1
|
|
path: Assets/Scenes/Main Menu.unity
|
|
guid: 89920435286a77747af9ab9cf191ab24
|
|
- enabled: 1
|
|
path: Assets/Scenes/ARPG.unity
|
|
guid: 9f0018f607190c844bf0861630f12195
|
|
m_configObjects:
|
|
com.unity.input.settings: {fileID: 11400000, guid: 1b1764218d874d14fae124dc24fec488,
|
|
type: 2}
|