Generating links between zones within the sector using elimination algorithm with connectedness testing Improved sample elimination API - now accepts simple density function! Ported MIConvexHull library to single precision, Unity.Mathematics math Removed old galaxy generator (new code is much better!)
8 lines
104 B
C#
8 lines
104 B
C#
using System.Collections;
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using MIConvexHull;
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public class Face3 : ConvexFace<Vertex3, Face3>
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{
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}
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