Aetheria/Assets/Plugins/Celestial Body/Scripts/Texture Gen/TextureCombiner.cs
Reinier Vens 53a91351b7 Procedural Planets
Integrated Sebastian Lague's Planet Generator
Created Tour function in SectorRenderer which makes the camera follow each terrestrial planet in turn
2020-12-05 23:43:02 +00:00

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321 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TextureCombiner : MonoBehaviour {
public Texture2D red;
public Texture2D green;
public Texture2D blue;
public Texture2D alpha;
void Update () {
}
public void SaveTexture (string path) {
}
}