Aetheria/Assets/Scenes
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 4708a71a67 contact-hud: the HUD reads the player's own ContactOf and book; TargetedBy and the spotted blink go
Selection is nothing the selected ship can sense: TargetedBy, TargetedByCount, their subscriptions and the music
read of them are deleted. Indicator fills, the target panel, the compass, music and the enemy schematic rows now
read CurrentEntity's ContactOf / RevealsOf / RevealedSubjects (new, the book's keys); the schematic rows are built
by one builder from the book and rebuilt when the revealed set changes. Impact hull effect and projectile hit
effects at another ship's position draw only through ActionGameManager.DrawsAt (the player's own ship or a Tracked
contact). Builds untested in Unity at this commit; tests NothingReadsSelection and RevealedSubjectsListsTheBook.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 07:13:55 +02:00
..
ARPG Playability 2022-08-08 22:43:55 +01:00
ARPG_Profiles Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LightningTestScene Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
TestScene_Profiles Trailer Stuff & More 2021-03-27 10:03:24 +00:00
ARPG.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ARPG.unity contact-hud: the HUD reads the player's own ContactOf and book; TargetedBy and the spotted blink go 2026-10-13 07:13:55 +02:00
ARPG.unity.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
ARPG_Profiles.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
FieldShieldTest.unity Add the debug info panel and the shield panel test rig 2026-09-29 23:38:54 +02:00
FieldShieldTest.unity.meta Playability 2022-08-08 22:43:55 +01:00
InputScreenTest.unity In Game Input Screen 2021-05-08 07:35:16 +01:00
InputScreenTest.unity.meta Demo Hotfixes 2021-05-02 20:59:45 +01:00
LightningTestScene.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Main Menu.unity Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Main Menu.unity.meta Main Menu 2021-03-13 03:23:58 +00:00
TestScene.unity Emoji sequences: liga in the 142 serialized TMP texts (43 prefabs, 2 scenes) and in TMP Settings, written by EmojiFont.EnableLigatures 2026-10-12 04:37:07 +02:00
TestScene.unity.meta Sector Generation 2021-03-10 09:18:07 +00:00
TestScene_Profiles.meta Improved Sector Map 2021-03-12 05:12:01 +00:00