Reinier Vens
b6828a975a
Save/Load and Main Menu Submenus
...
Redid all of the property panel UI prefabs (oof)
Implemented saving and loading of the game state
Moved sector generation to sector constructor (along with loading from save file)
Entity settings now separate from player settings
Player settings (incl. saved run) now statically accessible from game manager
Added animations and submenus to the main menu
Unified main menu settings and properties panel styles for prefab reusability
2021-03-14 03:56:49 +00:00
..
Properties Panel
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
Button.prefab
Menu Screen + UI Restyle
2020-12-14 02:56:35 +00:00
Button.prefab.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Context Menu Option.prefab
Trade Menu
2021-01-14 23:47:08 +00:00
Context Menu Option.prefab.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Context Menu.prefab
Trade Menu
2021-01-14 23:47:08 +00:00
Context Menu.prefab.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Corporation Selection.prefab
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Corporation Selection.prefab.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Dropdown Option.prefab
Menu Screen + UI Restyle
2020-12-14 02:56:35 +00:00
Dropdown Option.prefab.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Flat InputField.prefab
Trade Menu Spreadsheet
2021-01-14 03:20:27 +00:00
Flat InputField.prefab.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Inventory.prefab
Damage System Rewrite
2021-02-01 08:13:14 +00:00
Inventory.prefab.meta
Menu Screen + UI Restyle
2020-12-14 02:56:35 +00:00
Properties Panel.meta
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
Tab Button Primary.prefab
Menu Screen + UI Restyle
2020-12-14 02:56:35 +00:00
Tab Button Primary.prefab.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Tab Button Secondary.prefab
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Tab Button Secondary.prefab.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00