hyperion51
43f33546a3
Inventory Refactoring
...
Massively refactored everything related to entity inventory management
We are no longer recalculating mass by iterating over the entire inventory any time anything changes, for example
Gear is explicitly associated with hardpoints in the entity code
This did introduce some bugs, will clean those up tomorrow
2020-06-05 04:16:33 +01:00
..
AgentBehavior.cs
Control Modules & Job System
2020-05-07 03:53:54 +01:00
AgentBehavior.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
AgentTask.cs
Survey Controller & Drone Feedback
2020-05-29 23:06:35 +01:00
AgentTask.cs.meta
newzone command
2020-04-29 11:27:55 +01:00
Aim.cs
Inventory Refactoring
2020-06-05 04:16:33 +01:00
Aim.cs.meta
Survey Controller & Drone Feedback
2020-05-29 23:06:35 +01:00
Locomotion.cs
Inventory Refactoring
2020-06-05 04:16:33 +01:00
Locomotion.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Mining.cs
Survey Controller & Drone Feedback
2020-05-29 23:06:35 +01:00
Mining.cs.meta
Mining
2020-05-28 04:50:40 +01:00
StationTowing.cs
Survey Controller & Drone Feedback
2020-05-29 23:06:35 +01:00
StationTowing.cs.meta
Missing Database Reference Hotfix
2020-04-29 23:36:00 +01:00
Survey.cs
Survey Controller & Drone Feedback
2020-05-29 23:06:35 +01:00
Survey.cs.meta
Survey Controller & Drone Feedback
2020-05-29 23:06:35 +01:00
VelocityMatch.cs
Inventory Refactoring
2020-06-05 04:16:33 +01:00
VelocityMatch.cs.meta
Ship Locomotion & Tech Tree Panel
2020-04-25 00:01:13 +01:00