Aetheria/Assets/Scripts/Gameplay/Weapons
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Filename Latest commit message Latest commit date
Meta Vens 2281793154 Convert engine types through CultMath.UnityBridge
CultMath has no implicit conversions to or from Vector*, Quaternion or
Color, so Assembly-CSharp converts explicitly with ToCultMath/ToUnity at
each engine boundary: FieldDriver, GuidedProjectile(Manager),
EntityInstance, ActionGameManager, HullCollider, GridObject, ShipInstance,
ShieldManager, ItemPickup, FieldTester, PlaceUIElementWorldspace,
MapMenuInput, MapRenderer, SectorRenderer and ZoneRenderer. CultMath math
calls that were handed Unity vectors now take converted values;
Vector3.Scale in FieldDriver becomes a float3 product, and ItemPickup's
Vector3.Dot on float3s becomes dot. packages-lock.json records the
cultmath git package at f0605367 and demotes com.unity.mathematics to a
transitive dependency.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 17:47:33 +02:00
..
ChargeEffectManager.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ChargeEffectManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ConstantLaser.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
ConstantLaser.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantLaserManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantLaserManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantLightning.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
ConstantLightning.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantLightningManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantLightningManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantParticleWeapon.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantParticleWeapon.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantParticleWeaponManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantParticleWeaponManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantWeaponEffectManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantWeaponEffectManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
GuidedProjectile.cs Convert engine types through CultMath.UnityBridge 2026-09-14 17:47:33 +02:00
GuidedProjectile.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
GuidedProjectileManager.cs Convert engine types through CultMath.UnityBridge 2026-09-14 17:47:33 +02:00
GuidedProjectileManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
HitscanEffect.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
HitscanEffect.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
HitscanManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
HitscanManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
InstantWeaponEffectManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
InstantWeaponEffectManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Laser.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
Laser.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LaserManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LaserManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Lightning.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
Lightning.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LightningGunManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LightningGunManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Mine.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
Mine.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MineManager.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
MineManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ParticleChargeEffect.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ParticleChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
Projectile.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
Projectile.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ProjectileManager.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
ProjectileManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
WeaponChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00