| Filename | Latest commit message | Latest commit date |
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At BeforeImageEffectsOpaque the dust was drawn after the depth texture the nebula march reads, so the fog treated dust pixels as far background and wiped them out (operator report, 2026-10-29). A Deferred pass writes black, unreflective, emissive G-buffer texels and depth at AfterGBuffer. FlowFieldSceneVerify still expects the old event and needs updating. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| .. | ||
| Stardust.compute | ||
| Stardust.compute.meta | ||
| Stardust.cs | ||
| Stardust.cs.meta | ||
| Stardust.mat | ||
| Stardust.mat.meta | ||
| Stardust.shader | ||
| Stardust.shader.meta | ||