Aetheria/Assets/Scripts/ServerShared/Agents
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 4bac2623bf AI aim and turret aim ride Entity.RideHeight; tests pin the hull GridOffset on a slope and at both aim sites
Combat and TurretController spelled GetHeight + GridOffset inline; they call target.RideHeight now. The drawn-ship test authors a hull with GridOffset 2.5 on the well's slope. Two new tests aim at a target hull raised 40 u.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 18:39:28 +02:00
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States AI aim and turret aim ride Entity.RideHeight; tests pin the hull GridOffset on a slope and at both aim sites 2026-10-15 18:39:28 +02:00
Tasks Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
Agent.cs Agent.Update writes Turn every tick, so a state that does not pilot holds the hull 2026-10-07 16:23:55 +02:00
Agent.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Minion.cs Mining Cut 3: a chunk is a target, detected by reflected light 2026-09-30 12:56:39 +02:00
Minion.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
States.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Tasks.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00