Added new tech tree layout implementation using Microsoft Automatic Graph Layouts Added some functionality to the database editor tools
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<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.17f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
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</Reference>
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<Reference Include="System.Xml.XPath.XDocument">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.dll</HintPath>
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</Reference>
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<Reference Include="UnityScript.Lang">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/UnityScript.Lang.dll</HintPath>
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</Reference>
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<Reference Include="Boo.Lang">
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<HintPath>C:/Program Files/Unity/Hub/Editor/2018.4.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityscript/Boo.Lang.dll</HintPath>
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<ItemGroup>
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<ProjectReference Include="Assembly-CSharp-firstpass.csproj">
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<Project>{7D8742A4-0DFC-5667-0A98-3CA4312F9253}</Project>
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<Name>Assembly-CSharp-firstpass</Name>
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</ProjectReference>
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<ProjectReference Include="Assembly-CSharp.csproj">
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<Project>{29B684F0-E616-CD9C-EFF8-10A39DB37A52}</Project>
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<Name>Assembly-CSharp</Name>
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<ProjectReference Include="Economy.Shared.Unity.csproj">
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<Project>{A62B36C2-E9DE-B992-0779-F5FCF5968986}</Project>
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<Name>Economy.Shared.Unity</Name>
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<ProjectReference Include="MessagePack.csproj">
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<Project>{21EF11C5-27DC-3D88-B027-9A4B6F36BAE4}</Project>
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<Name>MessagePack</Name>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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|
Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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<Target Name="AfterBuild">
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-->
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