Aetheria/Assets/Scripts/Gameplay/Weapons/ConstantWeaponEffectManager.cs
2026-06-14 17:43:42 +01:00

9 lines
332 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class ConstantWeaponEffectManager : MonoBehaviour
{
public abstract void StartFiring(ConstantWeapon weapon, EquippedItem item, EntityInstance source, EntityInstance target);
public abstract void StopFiring(EquippedItem item);
}