Aetheria/Assets/Shaders/Raymarching
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens d61d2f19ed Raymarching Cleanup
Removed redundant code from raymarching implementation
Moved last remaining raymarching variable (Extinction) to environment settings
2022-07-13 04:15:20 +01:00
..
CloudNormalRaymarch.cginc Raymarching Cleanup 2022-07-13 04:15:20 +01:00
CloudNormalRaymarch.cginc.meta Raymarching Cleanup 2022-07-13 04:15:20 +01:00
CloudShader.shader Raymarching Cleanup 2022-07-13 04:15:20 +01:00
CloudShader.shader.meta Raymarching Cleanup 2022-07-13 04:15:20 +01:00
CloudShaderHelper.cginc Raymarching Cleanup 2022-07-13 04:15:20 +01:00
CloudShaderHelper.cginc.meta Raymarching Cleanup 2022-07-13 04:15:20 +01:00
VolumeJupiter.shader Improved Level Generator 2020-12-01 20:38:28 +00:00
VolumeJupiter.shader.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
VolumeRender.shader NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO 2022-07-10 02:53:09 +01:00
VolumeRender.shader.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
VolumeRenderCustom.shader Unified Volumetric Flow 2021-06-18 12:32:03 +01:00
VolumeRenderCustom.shader.meta Unified Volumetric Flow 2021-06-18 12:32:03 +01:00
VolumeSun.shader Golden Ratio Blue Noise Sampling 2021-04-12 14:36:32 +01:00
VolumeSun.shader.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00