Aetheria/Assets/Scripts/ServerShared/Agents/States
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 2ff48d0b45 Merge origin/master (da6fe033) into faction-play-1
Combat.cs: master's lazy optimum-range owner kept, the OptimumRange accessor beside it. FireControlPerWeaponTests: the exponent test runs the first Update before reading the optimum (master derives it there).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 22:01:56 +02:00
..
BaseState.cs BaseState: an includeChildren walk keeps its state in locals 2026-09-30 15:12:41 +02:00
BaseState.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Combat.cs Merge origin/master (da6fe033) into faction-play-1 2026-10-16 22:01:56 +02:00
Combat.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Follow.cs Faction play 1: typed doctrine on Faction and one flight per faction per zone 2026-10-08 14:18:41 +02:00
Follow.cs.meta Faction play 1: typed doctrine on Faction and one flight per faction per zone 2026-10-08 14:18:41 +02:00
MoveTo.cs Helm split, simulation: Ship.Turn is the only facing command; LookDirection becomes Aim 2026-10-07 12:33:20 +02:00
MoveTo.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00