Aetheria/Assets/Scripts/Sector Display/PlanetObject.cs
Reinier Vens d12d7c5c45 Initial ARPG Port
ARPG scene assets from old project are now correctly visualizing sectors generated by ZoneGenerator and updated by GameContext
2020-11-27 22:47:33 +00:00

11 lines
258 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlanetObject : MonoBehaviour
{
public MeshRenderer Body;
public SnapToGrid GridSnap;
public MeshRenderer GravityWell;
public MeshRenderer Icon;
}