ARPG scene assets from old project are now correctly visualizing sectors generated by ZoneGenerator and updated by GameContext
76 lines
1.3 KiB
Text
76 lines
1.3 KiB
Text
# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
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#
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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/[Mm]emoryCaptures/
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/Recordings/
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# Asset meta data should only be ignored when the corresponding asset is also ignored
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!/[Aa]ssets/**/*.meta
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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[Aa]ssets/Plugins/Editor/JetBrains*
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# Visual Studio cache directory
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.vs/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.unityproj
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generate project files
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Aetheria-Economy.sln
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Assembly-CSharp.csproj
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Assembly-CSharp-Editor.csproj
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Assembly-CSharp-firstpass.csproj
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Economy.Shared.Unity.csproj
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MessagePack.csproj
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage
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# Crashlytics generated file
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crashlytics-build.properties
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# Server generated files
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Economy.Server/bin/
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Economy.Server/obj/
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Economy.Shared/bin/
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Economy.Shared/obj/
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# JetBrains Rider .idea folder
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.idea/
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AetherDB.msgpack
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