427 lines
16 KiB
C#
427 lines
16 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using GameCult.Aetheria.State.Verse;
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using GameCult.Mesh;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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using Unity.Mathematics;
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using UnityEngine.Serialization;
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using static Unity.Mathematics.math;
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public class SchematicDisplay : MonoBehaviour
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{
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private static readonly HashSet<string> WeaponBehaviorKinds = new HashSet<string>(StringComparer.Ordinal)
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{
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"GuidedWeapon",
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"Launcher",
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"InstantWeapon",
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"ConstantWeapon",
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"ChargedWeapon",
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"AutoWeapon"
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};
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public GameSettings Settings;
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public Prototype ListElementPrototype;
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public Color HeaderElementEnabledColor;
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public Color HeaderElementDisabledColor;
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public GameObject OverrideIcon;
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public float OverrideIconBlinkSpeed;
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public GameObject ShieldIcon;
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public Image HeatsinkBackground;
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public GameObject AetherDriveUi;
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public TextMeshProUGUI EnergyLabel;
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public TextMeshProUGUI CockpitTemperatureLabel;
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public TextMeshProUGUI RadiatorTemperatureLabel;
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public TextMeshProUGUI HeatStorageTemperatureLabel;
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public TextMeshProUGUI CargoTemperatureLabel;
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public TextMeshProUGUI VisibilityLabel;
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public TextMeshProUGUI HullDurabilityLabel;
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public TextMeshProUGUI DistanceLabel;
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public TextMeshProUGUI ForwardRPMLabel;
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public TextMeshProUGUI StrafeRPMLabel;
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public TextMeshProUGUI TurnRPMLabel;
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public RectTransform SensorCooldownFill;
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public RectTransform EnergyFill;
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public RectTransform HullDurabilityFill;
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public RectTransform HeatstrokeMeterFill;
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public RectTransform HypothermiaMeterFill;
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public RectTransform HeatstrokeLimitFill;
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public RectTransform ForwardRPMFill;
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public RectTransform StrafeRPMFill;
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public RectTransform TurnRPMFill;
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private Entity _entity;
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private EquippableItem _hull;
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private Radiator[] _radiators;
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private Cockpit _cockpit;
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private Reactor _reactor;
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private Capacitor[] _capacitors;
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private HeatStorage[] _heatStorages;
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private EquippedCargoBay[] _cargoBays;
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private SchematicDisplayItem[] _schematicItems;
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private AetherDrive _aetherDrive;
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private string _clientStatePath = "";
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private CultMeshReactiveDocument<AetheriaRuntimeCatalogSnapshot> _catalog;
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private CultMeshReactiveDocument<AetheriaRuntimePlayerSettingsDocument> _playerSettings;
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private CultMeshReactiveDocument<AetheriaRuntimeCurrentEntityDocument> _currentEntity;
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private AetheriaRuntimeDaemonRenderSettings? _renderSettings;
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private bool _enemy;
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private Entity _player;
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public SchematicDisplayItem[] SchematicItems
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{
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get { return _schematicItems; }
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}
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public class SchematicDisplayItem
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{
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public EquippedItem Item;
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public SchematicListElement ListElement;
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public IProgressBehavior Cooldown;
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// public ItemUsage ItemUsage;
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public Weapon Weapon;
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}
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public void SetRenderSettings(AetheriaRuntimeDaemonRenderSettings renderSettings)
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{
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_renderSettings = renderSettings;
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}
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public void ShowShip(Entity entity, Entity player = null)
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{
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_enemy = player != null;
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_player = player;
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if (_schematicItems != null)
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foreach (var item in _schematicItems)
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{
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item.ListElement.GetComponent<Prototype>().ReturnToPool();
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}
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_entity = entity;
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if (!_enemy)
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{
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_cockpit = entity.GetBehavior<Cockpit>();
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_reactor = entity.GetBehavior<Reactor>();
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_capacitors = entity.GetBehaviors<Capacitor>().ToArray();
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_aetherDrive = entity.GetBehavior<AetherDrive>();
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AetherDriveUi.SetActive(_aetherDrive != null);
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_radiators = entity.GetBehaviors<Radiator>().ToArray();
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if (_radiators.Length == 0)
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RadiatorTemperatureLabel.text = "N/A";
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_heatStorages = entity.GetBehaviors<HeatStorage>().ToArray();
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if (_heatStorages.Length == 0)
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HeatStorageTemperatureLabel.text = "N/A";
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_cargoBays = entity.CargoBays.ToArray();
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if (_cargoBays.Length == 0)
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CargoTemperatureLabel.text = "N/A";
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}
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_schematicItems = entity.Equipment
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.Where(HasTypedWeaponBehavior)
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.Select(x => new SchematicDisplayItem
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{
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Item = x,
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ListElement = ListElementPrototype.Instantiate<SchematicListElement>(),
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Cooldown = _enemy ? null : (IProgressBehavior) x.Behaviors.FirstOrDefault(b=> b is IProgressBehavior),
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// ItemUsage = _enemy ? null : (ItemUsage) x.Behaviors.FirstOrDefault(b=> b is ItemUsage),
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Weapon = (Weapon) x.Behaviors.FirstOrDefault(b=>b is Weapon)
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})
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.ToArray();
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foreach (var x in _schematicItems)
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{
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var typedWeapon = FindTypedWeapon(x.Item.EquippableItem);
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if (typedWeapon != null)
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x.ListElement.ShowWeapon(typedWeapon);
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//x.ListElement.Label.text = x.Item.EquippableItem.Name;
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if (!_enemy)
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{
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x.ListElement.InfiniteAmmoIcon.gameObject.SetActive(!x.Weapon.UsesAmmo);
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x.ListElement.AmmoLabel.gameObject.SetActive(x.Weapon.UsesAmmo);
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}
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}
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}
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private AetheriaRuntimeCatalogItem FindTypedWeapon(ItemInstance item)
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{
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var typedItem = FindTypedItem(item);
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return typedItem != null && !string.IsNullOrWhiteSpace(typedItem.WeaponType)
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? typedItem
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: null;
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}
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private bool HasTypedWeaponBehavior(EquippedItem item)
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{
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var typedItem = FindTypedItem(item.EquippableItem);
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return typedItem?.BehaviorKinds.Any(WeaponBehaviorKinds.Contains) == true;
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}
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void Update()
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{
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if (_entity != null)
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{
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if (!_enemy)
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{
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var hud = ResolveCurrentEntityHudStatus();
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OverrideIcon.SetActive(hud.OverrideShutdown && cos(Time.time * OverrideIconBlinkSpeed) > 0);
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ShieldIcon.SetActive(hud.ShieldActive);
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if (hud.RadiatorCount == 1)
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RadiatorTemperatureLabel.text = FormatTemperature((float)hud.RadiatorTemperatureMinimum);
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else if (hud.RadiatorCount > 1)
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RadiatorTemperatureLabel.text =
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$"{FormatTemperature((float)hud.RadiatorTemperatureMinimum)}-" +
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$"{FormatTemperature((float)hud.RadiatorTemperatureMaximum)}";
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HeatsinkBackground.color = hud.HeatsinksEnabled ? HeaderElementEnabledColor : HeaderElementDisabledColor;
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if (_heatStorages.Length == 1)
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HeatStorageTemperatureLabel.text = FormatTemperature(_heatStorages[0].Item.Temperature);
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else if (_heatStorages.Length > 1)
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HeatStorageTemperatureLabel.text =
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$"{FormatTemperature(_heatStorages.Min(r => r.Item.Temperature))}-" +
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$"{FormatTemperature(_heatStorages.Max(r => r.Item.Temperature))}";
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if (_cargoBays.Length == 1)
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CargoTemperatureLabel.text = FormatTemperature(_cargoBays[0].Temperature);
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else if (_cargoBays.Length > 1)
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CargoTemperatureLabel.text =
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$"{FormatTemperature(_cargoBays.Min(r => r.Temperature))}-" +
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$"{FormatTemperature(_cargoBays.Max(r => r.Temperature))}";
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if(_cockpit != null)
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{
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CockpitTemperatureLabel.text = FormatTemperature(_cockpit.Item.Temperature);
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HeatstrokeMeterFill.anchorMax = new Vector2((float)hud.Heatstroke, 1);
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HypothermiaMeterFill.anchorMax = new Vector2((float)hud.Hypothermia, 1);
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HeatstrokeLimitFill.anchorMax = new Vector2(
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(float)(_renderSettings?.NormalizeThermalRisk(_cockpit.Item.Temperature) ?? 0.0),
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1);
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}
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SensorCooldownFill.anchorMax = new Vector2((float)hud.SensorCooldown, 1);
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if (hud.CapacitorCapacity <= 0)
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{
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EnergyFill.anchorMax = Vector2.up;
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EnergyLabel.text = FormatValue((float)hud.ReactorDraw);
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}
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else
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{
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var charge = hud.CapacitorCharge;
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var maxCharge = hud.CapacitorCapacity;
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EnergyFill.anchorMax = new Vector2((float)(charge / maxCharge), 1);
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EnergyLabel.text = $"{((int)charge).ToString()}/{((int)maxCharge).ToString()} + ({((int)hud.ReactorDraw).ToString()})";
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}
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if (hud.AetherDriveMaximumRpm > 0)
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{
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ForwardRPMLabel.text = FormatValue((float)hud.AetherDriveRpmX);
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ForwardRPMFill.anchorMax = new Vector2((float)(hud.AetherDriveRpmX / hud.AetherDriveMaximumRpm), 1);
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StrafeRPMLabel.text = FormatValue((float)hud.AetherDriveRpmY);
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StrafeRPMFill.anchorMax = new Vector2((float)(hud.AetherDriveRpmY / hud.AetherDriveMaximumRpm), 1);
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TurnRPMLabel.text = FormatValue((float)hud.AetherDriveRpmZ);
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TurnRPMFill.anchorMax = new Vector2((float)(hud.AetherDriveRpmZ / hud.AetherDriveMaximumRpm), 1);
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}
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}
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// else
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// {
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// DistanceLabel.text = $"{(int)length(_entity.Position - _player.Position)}";
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// }
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if (!_enemy)
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{
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var hud = ResolveCurrentEntityHudStatus();
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if(VisibilityLabel)
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VisibilityLabel.text = ((int)hud.Visibility).ToString();
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if(HullDurabilityFill)
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{
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var dur = (float)hud.HullDurabilityRatio;
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HullDurabilityFill.anchorMax = new Vector2(dur, 1);
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HullDurabilityLabel.text = $"{FormatValue(dur * 100)}%";
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}
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}
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else
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{
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if(VisibilityLabel)
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VisibilityLabel.text = ((int)_entity.Visibility).ToString();
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if(HullDurabilityFill)
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{
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_hull = _entity.Hull;
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var dur = _hull.Durability / GetMaxDurability(_hull);
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HullDurabilityFill.anchorMax = new Vector2(dur, 1);
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HullDurabilityLabel.text = $"{FormatValue(dur * 100)}%";
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}
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}
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foreach (var x in _schematicItems)
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{
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if (!_enemy)
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{
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var thermalRange = GetThermalRange(x.Item.EquippableItem, x.Item.Temperature);
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x.ListElement.HeatFill.anchorMax = new Vector2(unlerp(thermalRange.minimum, thermalRange.maximum, x.Item.Temperature), 0);
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if (x.Cooldown != null)
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x.ListElement.CooldownFill.anchorMax = new Vector2(x.Cooldown.Progress, 1);
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x.ListElement.DurabilityLabel.text = $"{(int)(x.Item.EquippableItem.Durability / GetMaxDurability(x.Item.EquippableItem) * 100)}%";
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if (x.Weapon.UsesAmmo)
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{
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if(x.Weapon.MagazineSize > 1)
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x.ListElement.AmmoLabel.text = x.Weapon.Ammo.ToString();
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else
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x.ListElement.AmmoLabel.text = _entity.CountItemsInCargo(x.Weapon.AmmoItemKey).ToString();
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}
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}
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if (x.Weapon != null)
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{
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if(x.ListElement.RangeLabel)
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x.ListElement.RangeLabel.text = ((int) x.Weapon.Range).ToString();
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}
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}
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}
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}
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private (float minimum, float maximum) GetThermalRange(ItemInstance item, float currentTemperature)
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{
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var typedItem = FindTypedItem(item);
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if (typedItem != null && typedItem.MaximumTemperature > typedItem.MinimumTemperature)
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return ((float)typedItem.MinimumTemperature, (float)typedItem.MaximumTemperature);
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return (currentTemperature, currentTemperature + 1f);
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}
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private float GetMaxDurability(ItemInstance item)
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{
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var typedItem = FindTypedItem(item);
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if (typedItem != null && typedItem.Durability > 0)
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return (float)typedItem.Durability;
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return item is EquippableItem equippable ? Math.Max(equippable.Durability, 1f) : 1f;
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}
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private AetheriaRuntimeCatalogItem FindTypedItem(ItemInstance item)
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{
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return ResolveCatalog()?.Current?.FindItem(item, x => x.ItemKey);
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}
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private CultMeshReactiveDocument<AetheriaRuntimeCatalogSnapshot> ResolveCatalog()
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{
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if (_catalog != null)
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return _catalog;
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try
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{
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_catalog = ResolveClient().State.Reactive<AetheriaRuntimeCatalogSnapshot>();
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}
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catch (Exception ex)
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{
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Debug.LogWarning($"Failed to bind Aetheria runtime catalog for schematic display: {ex.Message}");
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}
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return _catalog;
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}
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private AetheriaRuntimePlayerSettingsDocument ResolvePlayerSettings()
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{
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if (_playerSettings == null)
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{
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try
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{
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_playerSettings = ResolveClient().State.Reactive<AetheriaRuntimePlayerSettingsDocument>();
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}
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catch (Exception ex)
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{
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Debug.LogWarning($"Failed to bind Aetheria player settings for schematic display: {ex.Message}");
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}
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}
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return _playerSettings?.Current;
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}
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private AetheriaRuntimeCurrentEntityHudStatus ResolveCurrentEntityHudStatus()
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{
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if (_currentEntity == null)
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{
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try
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{
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_currentEntity = ResolveClient().State.Reactive<AetheriaRuntimeCurrentEntityDocument>();
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}
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catch (Exception ex)
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{
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Debug.LogWarning($"Failed to bind Aetheria current entity for schematic display: {ex.Message}");
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}
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}
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return _currentEntity?.Current?.Hud ?? new AetheriaRuntimeCurrentEntityHudStatus();
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}
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private AetheriaClient ResolveClient()
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{
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var stateBoot = AetheriaRuntimeStateBoot.Inspect(AetheriaUnityRuntimePaths.GameDataDirectory);
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if (!string.Equals(_clientStatePath, stateBoot.StateFilePath, StringComparison.Ordinal))
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{
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_clientStatePath = stateBoot.StateFilePath;
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ClearClientCaches();
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}
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return AetheriaUnityRuntimeClientProvider.ResolveClient(stateBoot, "unity-schematic-display");
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}
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private string FormatValue(float value)
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{
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var settings = ResolvePlayerSettings();
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var significantDigits = settings?.SignificantDigits ?? 3;
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var magnitude = value == 0.0f ? 0 : (int)Math.Floor(Math.Log10(Math.Abs(value))) + 1;
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var digits = significantDigits - magnitude;
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if (digits < 0)
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digits = 0;
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var formatted = value.ToString($"N{digits}", CultureInfo.CurrentCulture);
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var separator = CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator;
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var decimalSeparator = Convert.ToChar(separator);
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return formatted.Contains(separator)
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? formatted.TrimEnd('0').TrimEnd(decimalSeparator)
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: formatted;
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}
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private string FormatTemperature(float value)
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{
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var unit = ResolvePlayerSettings()?.TemperatureUnit ?? nameof(TemperatureUnit.Celsius);
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if (string.Equals(unit, nameof(TemperatureUnit.Kelvin), StringComparison.OrdinalIgnoreCase))
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return $"{FormatValue(value)} K";
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if (string.Equals(unit, nameof(TemperatureUnit.Fahrenheit), StringComparison.OrdinalIgnoreCase))
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return $"{FormatValue(value * (9f / 5) - 459.67f)} F";
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return $"{FormatValue(value - 273.15f)} C";
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}
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private void ClearClientCaches()
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{
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_catalog?.Dispose();
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_catalog = null;
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_playerSettings?.Dispose();
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_playerSettings = null;
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_currentEntity?.Dispose();
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_currentEntity = null;
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}
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private void OnDestroy()
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{
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ClearClientCaches();
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}
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}
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