TutorialEntranceWithNoLagrangeCandidateStillSeatsAStationWithFiniteNearbyTurrets
asserted a turret orbit's Distance matched its station's -- true unconditionally,
since PlaceTurret sets Distance from orbit.Distance directly the same way
CreateLagrangeOrbit does for the station itself, so the check could never
fail regardless of placement. Replaced with a bound on PlaceTurrets' actual
"near their station" claim: the Phase offset (20 * distanceMultiplier /
orbit.Distance), generous over PlaceTurrets' own max distanceMultiplier.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>