Aetheria/Assets/Scripts/UI/ClickableCollider.cs
hyperion51 af88788e4f Local AI Testing & Interactive Tech Tab
Refactored game loop to allow full local testing
Added AI controller abstractions
Added ability to save database to local copy for offline testing
Tech Tab is now interactive, has properties panel
2020-04-23 03:31:17 +01:00

19 lines
499 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class ClickableCollider : MonoBehaviour
{
public event Action<ClickableCollider, PointerEventData> OnClick;
public void Click(PointerEventData eventData) => OnClick?.Invoke(this, eventData);
void Start()
{
var proto = GetComponent<Prototype>();
if(proto != null)
proto.OnReturnToPool += () => OnClick = null;
}
}