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Serves follow-ups vectored-thruster-rows and gimballed-thrusters: virtual actuators, nonlinear and cascaded allocation, rate and gimbal limits as per-tick bounds, the zero-thrust singularity, games, shared-angle rows. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> |
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| hull-decals-and-wear-prior-art.md | ||
| thrust-vectoring-prior-art.md | ||