Every scenario, and the test Scripted scenario, names an Id; Name is display only. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
14 lines
613 B
C#
14 lines
613 B
C#
using float2 = CultMath.float2;
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// The full galaxy: factions drawn from the catalog, bosses on the road to the exit, entered in the starting hull.
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public sealed class MainGalaxy : Scenario
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{
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public override string Name => "Main Galaxy";
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public override string Id => "main-galaxy";
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public override string Brief => "The full galaxy: factions drawn at random, bosses guarding the road to the exit.";
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public override Galaxy Generate(GalaxyStage stage) => stage.Main();
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public override void Stage(ScenarioStage stage) =>
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stage.Player(stage.Generated(stage.StartingHull), float2.zero);
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}
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