Aetheria/Assets/Scenes
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens c7c7e58508 Unity draws Zone.FloatingItems and nothing else; the Unity loot roll, collision pickup, tractor pull and GridObject are gone
ZoneRenderer draws one ItemPickup per FloatingItem (load, ObserveAdd, ObserveRemove, ClearZone); ItemPickup.Bind places it
from the sim body and spins it for show. EntityInstance's drop loops, ShieldManager's pickup branch (the whole
OnCollisionEnter, which did nothing else), ZoneRenderer.DropItem/DestroyLoot/_loot, TractorBeam's pull, and
GameSettings' three loot fields are deleted; WireFloatingItems stripped GridObject from the five pickup prefabs and
reassigned ZoneRenderer's four pickup fields in ARPG.unity; FloatingItemsDrawnSmoke (play session, batchmode) pins the
lowering. GridObject and TimedDestroy were deleted in fa911f2d, so fa911f2d and 2565e2c5 do not build in Unity.
Assets/Resources/Settings.asset keeps three stale serialized GameSettings fields Unity ignores (LFS object, not rewritten).

Builds: Unity batchmode compile green at this commit; dotnet green at 2565e2c5.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 02:36:47 +02:00
..
ARPG Playability 2022-08-08 22:43:55 +01:00
ARPG_Profiles Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LightningTestScene Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
TestScene_Profiles Trailer Stuff & More 2021-03-27 10:03:24 +00:00
ARPG.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ARPG.unity Unity draws Zone.FloatingItems and nothing else; the Unity loot roll, collision pickup, tractor pull and GridObject are gone 2026-10-13 02:36:47 +02:00
ARPG.unity.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
ARPG_Profiles.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
FieldShieldTest.unity Add the debug info panel and the shield panel test rig 2026-09-29 23:38:54 +02:00
FieldShieldTest.unity.meta Playability 2022-08-08 22:43:55 +01:00
InputScreenTest.unity In Game Input Screen 2021-05-08 07:35:16 +01:00
InputScreenTest.unity.meta Demo Hotfixes 2021-05-02 20:59:45 +01:00
LightningTestScene.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Main Menu.unity Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Main Menu.unity.meta Main Menu 2021-03-13 03:23:58 +00:00
TestScene.unity Emoji sequences: liga in the 142 serialized TMP texts (43 prefabs, 2 scenes) and in TMP Settings, written by EmojiFont.EnableLigatures 2026-10-12 04:37:07 +02:00
TestScene.unity.meta Sector Generation 2021-03-10 09:18:07 +00:00
TestScene_Profiles.meta Improved Sector Map 2021-03-12 05:12:01 +00:00