Implemented saving/loading of custom input settings Incorporated Input Screen in game Organized UI scripts into folders Deleted some unused UI scripts Reimplemented Fog Blur (by copying modified DoF to assets)
19 lines
533 B
C#
19 lines
533 B
C#
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class MenuTabButton : MonoBehaviour
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{
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public GameObject TabContents;
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public Button Button;
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public MenuTab Tab;
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public TextMeshProUGUI Text;
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public bool RequireDock;
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}
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