| Filename | Latest commit message | Latest commit date |
|---|---|---|
Modified stardust & nebula shaders such that flow velocity is consistent: Volumetric:flow now represents global velocity in meters per second |
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| .. | ||
| Fluid.compute | ||
| Fluid.compute.meta | ||
| Fluid.cs | ||
| Fluid.cs.meta | ||
| Fluid.shader | ||
| Fluid.shader.meta | ||