Aetheria/Assets/Shaders/StableFluids
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens be5e7618d6 Performance Optimization
Improved volumetric flow performance by orders of magnitude
Cleaned up old raymarching support code
Moved asteroid height calculation to vertex shader
Manual culling for asteroid field render update
2022-07-19 18:55:17 +01:00
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Fluid.compute Performance Optimization 2022-07-19 18:55:17 +01:00
Fluid.compute.meta Unified Volumetric Flow 2022-07-17 05:27:50 +01:00
Fluid.cs Graphics Settings + Disabling Minimap Asteroids 2022-07-18 08:44:54 +01:00
Fluid.cs.meta Unified Volumetric Flow 2022-07-17 05:27:50 +01:00
Fluid.shader Unified Volumetric Flow 2022-07-17 05:27:50 +01:00
Fluid.shader.meta Unified Volumetric Flow 2022-07-17 05:27:50 +01:00