Meta Vens
db83cd290d
Make loadouts authored catalog presets with an editor capture command
...
Loadouts are ship presets (variants) for spawners, not a player feature.
- Route Loadout to the catalog; the player store no longer holds it.
- Materialize takes no credits: affordability, the charge and Loadouts.Price
are deleted, since only the player menu priced loadouts. Availability,
key-order product choice, all-or-nothing failures and the weapon-group
rules stay.
- Delete the InventoryPanel Save Loadout and Restore Loadout entries and
RestoreLoadout, which also removes its docking-bay overwrite.
- The editor opens the catalog writable in the one process cache, and the
editor-only console command capturepreset "<name>" [replace] captures the
piloted ship. Loadouts.Commit keys a preset by name, refuses a same-name
replace unless asked, and commits conditionally on that key. The single-file
store then lands only that record onto the file as it is on disk. An
unconditional commit would re-serialize every live catalog instance,
including any that play has mutated.
- Tests: capture -> commit -> fresh reopen round-trip, explicit replace with
no duplicate, and a preset commit that does not persist a mutated live
Faction. The money-only tests are removed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 23:09:43 +02:00
..
ChoicePrefab.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
ChoicePrefab.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
InventoryCell.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
InventoryCell.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
InventoryMenu.cs
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
InventoryMenu.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
InventoryPanel.cs
Make loadouts authored catalog presets with an editor capture command
2026-09-14 23:09:43 +02:00
InventoryPanel.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
ItemFilter.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
ItemFilter.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
LegendElement.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
LegendElement.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
LocalMenu.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
LocalMenu.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
MapMenuInput.cs
Convert engine types through CultMath.UnityBridge
2026-09-14 17:47:33 +02:00
MapMenuInput.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
MapRenderer.cs
Convert engine types through CultMath.UnityBridge
2026-09-14 17:47:33 +02:00
MapRenderer.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
MenuPanel.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
MenuPanel.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
MenuTabButton.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
MenuTabButton.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
MouseHover.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
MouseHover.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SectorMap.cs
Fix the sector map label pivot after the CultMath sign swap
2026-09-14 17:58:53 +02:00
SectorMap.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SectorRenderer.cs
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
SectorRenderer.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SectorZoneUI.cs
Various Improvements & Fixes
2021-05-12 00:15:11 +01:00
SectorZoneUI.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SizeFilter.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
SizeFilter.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
Spreadsheet.cs
Delete commented-out code blocks
2026-09-11 22:14:58 +02:00
Spreadsheet.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SpreadsheetColumnHeader.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
SpreadsheetColumnHeader.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
SpreadsheetRow.cs
In Game Input Screen
2021-05-08 07:35:16 +01:00
SpreadsheetRow.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
TradeMenu.cs
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
TradeMenu.cs.meta
In Game Input Screen
2021-05-08 07:35:16 +01:00
TradeMenuDebug.cs
Replace the Database Tools with the Studio and cut Unity over
2026-09-14 19:15:20 +02:00
TradeMenuDebug.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WeaponGroupAssignment.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WeaponGroupAssignment.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WeaponGroupElement.cs
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
WeaponGroupElement.cs.meta
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00