33 lines
1,021 B
C#
33 lines
1,021 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using GameCult.Aetheria.State.Unity;
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public interface IRuntimeItemCatalogReader
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{
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AetheriaRuntimeCatalogItem GetRuntimeItem(string itemKey);
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}
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public sealed class AetheriaRuntimeItemCatalog : IRuntimeItemCatalogReader
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{
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private readonly Dictionary<string, AetheriaRuntimeCatalogItem> _typedItemsByKey;
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public AetheriaRuntimeItemCatalog(AetheriaRuntimeCatalogSnapshot catalog)
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{
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if (catalog == null) throw new ArgumentNullException(nameof(catalog));
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_typedItemsByKey = catalog.Items
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.Where(item => !string.IsNullOrWhiteSpace(item.ItemKey))
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.ToDictionary(item => item.ItemKey, item => item, StringComparer.OrdinalIgnoreCase);
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}
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public AetheriaRuntimeCatalogItem GetRuntimeItem(string itemKey)
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{
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if (string.IsNullOrWhiteSpace(itemKey))
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return null;
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return _typedItemsByKey.TryGetValue(itemKey, out var item)
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? item
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: null;
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}
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}
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