Aetheria/Assets/Scripts/ServerShared/Behaviors/Heat.cs
hyperion51 3ffd88ade5 Visual Behavior Sorting
Behaviors in DB Inspector now visibly sort according to their execution order
2020-05-13 22:35:56 +01:00

41 lines
No EOL
1,015 B
C#

using System;
using System.Linq;
using MessagePack;
using Newtonsoft.Json;
[InspectableField, MessagePackObject, JsonObject(MemberSerialization.OptIn), Order(10)]
public class HeatData : BehaviorData
{
[InspectableField, JsonProperty("heat"), Key(1)]
public PerformanceStat Heat = new PerformanceStat();
public override IBehavior CreateInstance(GameContext context, Entity entity, Gear item)
{
return new Heat(context, this, entity, item);
}
}
public class Heat : IBehavior
{
private HeatData _data;
private Entity Entity { get; }
private Gear Item { get; }
private GameContext Context { get; }
public BehaviorData Data => _data;
public Heat(GameContext context, HeatData data, Entity entity, Gear item)
{
_data = data;
Entity = entity;
Item = item;
Context = context;
}
public bool Update(float delta)
{
Entity.AddHeat(Context.Evaluate(_data.Heat, Item, Entity));
return true;
}
}