Reinier Vens
bba4f720ce
Nebula-based Lighting
Main shader used for dynamic objects like the ships now gets its ambient color from the fog lighting texture
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2022-07-14 05:21:16 +01:00 |
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ARPG
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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ARPG_Profiles
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Sky Glow + More Nebula Tweaking
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2022-07-13 01:53:59 +01:00 |
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LightningTestScene
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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TestScene_Profiles
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |
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ARPG.meta
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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ARPG.unity
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Raymarching Cleanup
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2022-07-13 04:15:20 +01:00 |
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ARPG.unity.meta
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Initial ARPG Port
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2020-11-27 22:47:33 +00:00 |
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ARPG_Profiles.meta
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Initial ARPG Port
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2020-11-27 22:47:33 +00:00 |
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InputScreenTest.unity
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In Game Input Screen
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2021-05-08 07:35:16 +01:00 |
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InputScreenTest.unity.meta
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Demo Hotfixes
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2021-05-02 20:59:45 +01:00 |
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LightningTestScene.meta
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Combat & Visibility & Collisions
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2021-02-26 19:01:47 +00:00 |
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Main Menu.unity
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Nebula-based Lighting
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2022-07-14 05:21:16 +01:00 |
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Main Menu.unity.meta
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Main Menu
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2021-03-13 03:23:58 +00:00 |
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TestScene.unity
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Slime Stuff & DB Prep
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2021-03-30 01:17:58 +01:00 |
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TestScene.unity.meta
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Sector Generation
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2021-03-10 09:18:07 +00:00 |
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TestScene_Profiles.meta
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Improved Sector Map
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2021-03-12 05:12:01 +00:00 |