Aetheria/Assets/Scripts/Gameplay/Weapons/InstantWeaponEffectManager.cs
2026-08-10 14:57:50 +01:00

8 lines
No EOL
266 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class InstantWeaponEffectManager : MonoBehaviour
{
public abstract void Fire(InstantWeapon weapon, EquippedItem item, EntityInstance source, EntityInstance target);
}