Aetheria/Assets/Shaders/Terrain
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens 149a90e01c Realistic Volumetrics
Tweaked the density function for the clouds - fill density now fades smoothly to zero over safety radius
Changed the way density is mapped to luminosity in volume color sampling
Added directional lighting to clouds
Changed raymarching accumulation logic
Fixed step artifacts (reverted to simple blue noise sampling)
2021-06-01 08:16:36 +01:00
..
My Lighting Input.cginc Hotfix 2021-05-29 13:59:09 +01:00
My Lighting Input.cginc.meta Hotfix 2021-05-29 13:59:09 +01:00
My Lighting.cginc Realistic Volumetrics 2021-06-01 08:16:36 +01:00
My Lighting.cginc.meta Hotfix 2021-05-29 13:59:09 +01:00
My Shadows.cginc Hotfix 2021-05-29 13:59:09 +01:00
My Shadows.cginc.meta Hotfix 2021-05-29 13:59:09 +01:00
MyTessellation.cginc Hotfix 2021-05-29 13:59:09 +01:00
MyTessellation.cginc.meta Hotfix 2021-05-29 13:59:09 +01:00
Tessellation Shader.shader Hotfix 2021-05-29 13:59:09 +01:00
Tessellation Shader.shader.meta Hotfix 2021-05-29 13:59:09 +01:00