Aetheria/tools/AetherDb
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens fb00f6687d Mines presented: MineInstance draws each Zone.Mines body; Mine Launcher catalog command; WireMines builds the prefab
MineInstance reads a Mine and draws it (latest sim body at the grid height, spin, real-time pulse by arming and
trigger); ZoneRenderer makes one per Zone.Mines add and plays the blast on remove; EntityInstance gives a mine
layer no effect manager. AetherDb mine-launcher authors the item; the catalog, prefab and scene wiring follow in
later commits, so this one does not build a playable mine (no MinePrefab yet).

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-08 13:49:23 +02:00
..
AetherDb.cs Rewrite AetherDb over AetheriaStores and CultRecordRef 2026-09-14 19:05:14 +02:00
AetherDb.csproj Rewrite AetherDb over AetheriaStores and CultRecordRef 2026-09-14 19:05:14 +02:00
AuthoredSettings.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
Program.cs Mines presented: MineInstance draws each Zone.Mines body; Mine Launcher catalog command; WireMines builds the prefab 2026-10-08 13:49:23 +02:00
ShipAuthoringCommands.cs AetherDb ship-authoring: create --like a shipped hull, and validate reads the GLB when present 2026-10-03 17:07:09 +02:00