Aetheria/Assets/Shaders/Raymarching
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens b08423b936 NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO
Added new clouds shader with improved raymarching loop
Currently only being used in main menu (rest is coming right up!)
Removed WWise (it's nice, but all it's doing is throwing exceptions rn since we ain't about to get a license)
2022-07-10 02:53:09 +01:00
..
VolumeJupiter.shader Improved Level Generator 2020-12-01 20:38:28 +00:00
VolumeJupiter.shader.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
VolumeRender.shader NEW CLOUDS NEW CLOUDS NEW CLOUDS WHOOO 2022-07-10 02:53:09 +01:00
VolumeRender.shader.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
VolumeRenderCustom.shader Unified Volumetric Flow 2021-06-18 12:32:03 +01:00
VolumeRenderCustom.shader.meta Unified Volumetric Flow 2021-06-18 12:32:03 +01:00
VolumeSun.shader Golden Ratio Blue Noise Sampling 2021-04-12 14:36:32 +01:00
VolumeSun.shader.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00