hyperion51
ab8aa5fb9a
Control Modules & Job System
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Agent behaviors are no longer hard coded but instead created by equippable control modules
Game Context has a job system which assigns appropriate tasks to drone control modules
2020-05-07 03:53:54 +01:00
..
AgentBehavior.cs
Control Modules & Job System
2020-05-07 03:53:54 +01:00
AgentBehavior.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
AgentController.cs
Control Modules & Job System
2020-05-07 03:53:54 +01:00
AgentController.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
AgentTask.cs
Control Modules & Job System
2020-05-07 03:53:54 +01:00
AgentTask.cs.meta
newzone command
2020-04-29 11:27:55 +01:00
EntityAgent.cs
Entity Persistence Refactoring
2020-05-06 04:56:36 +01:00
EntityAgent.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
Locomotion.cs
Control Modules & Job System
2020-05-07 03:53:54 +01:00
Locomotion.cs.meta
Local AI Testing & Interactive Tech Tab
2020-04-23 03:31:17 +01:00
StationTowing.cs
Control Modules & Job System
2020-05-07 03:53:54 +01:00
StationTowing.cs.meta
Missing Database Reference Hotfix
2020-04-29 23:36:00 +01:00
VelocityMatch.cs
Control Modules & Job System
2020-05-07 03:53:54 +01:00
VelocityMatch.cs.meta
Ship Locomotion & Tech Tree Panel
2020-04-25 00:01:13 +01:00