Aetheria/Assets/Scripts/ServerShared/Agents
Repository files (latest commit first)
Filename Latest commit message Latest commit date
hyperion51 ab8aa5fb9a Control Modules & Job System
Agent behaviors are no longer hard coded but instead created by equippable control modules
Game Context has a job system which assigns appropriate tasks to drone control modules
2020-05-07 03:53:54 +01:00
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AgentBehavior.cs Control Modules & Job System 2020-05-07 03:53:54 +01:00
AgentBehavior.cs.meta Local AI Testing & Interactive Tech Tab 2020-04-23 03:31:17 +01:00
AgentController.cs Control Modules & Job System 2020-05-07 03:53:54 +01:00
AgentController.cs.meta Local AI Testing & Interactive Tech Tab 2020-04-23 03:31:17 +01:00
AgentTask.cs Control Modules & Job System 2020-05-07 03:53:54 +01:00
AgentTask.cs.meta newzone command 2020-04-29 11:27:55 +01:00
EntityAgent.cs Entity Persistence Refactoring 2020-05-06 04:56:36 +01:00
EntityAgent.cs.meta Local AI Testing & Interactive Tech Tab 2020-04-23 03:31:17 +01:00
Locomotion.cs Control Modules & Job System 2020-05-07 03:53:54 +01:00
Locomotion.cs.meta Local AI Testing & Interactive Tech Tab 2020-04-23 03:31:17 +01:00
StationTowing.cs Control Modules & Job System 2020-05-07 03:53:54 +01:00
StationTowing.cs.meta Missing Database Reference Hotfix 2020-04-29 23:36:00 +01:00
VelocityMatch.cs Control Modules & Job System 2020-05-07 03:53:54 +01:00
VelocityMatch.cs.meta Ship Locomotion & Tech Tree Panel 2020-04-25 00:01:13 +01:00