Aetheria/tests/Aetheria.Shared.Tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 0e89dd1673 FireControl.RoundAt: the one statement of where a fired round is at a sim time
PendingShot freezes the weapon's Velocity as Speed at Fire; RoundAt(shot, time) reads the frozen origin,
direction, speed and fire time, clamped to the FireRange point. Step, Commit and Apply do not call it.
BallisticFlightTests pin the line against the shooter position, aim and authored velocity.
Builds: yes. Presenters still fly their own rounds at this commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 20:19:22 +02:00
..
Aetheria.Shared.Tests.csproj Cut 1 fix batch 3 (F1): load real GameplaySettings, fix the speed-cap test 2026-09-26 01:48:58 +02:00
AetheriaStoresTests.cs Fused rounds fire out of arc; safe fuse; proximity misses type as Burst 2026-09-29 16:27:46 +02:00
BallisticFlightTests.cs FireControl.RoundAt: the one statement of where a fired round is at a sim time 2026-10-09 20:19:22 +02:00
BaseStateTests.cs BaseState: an includeChildren walk keeps its state in locals 2026-09-30 15:12:41 +02:00
BrownoutTests.cs Move every LonginusX consumer to the Longinus: scenarios, tests, tools, the starting hull 2026-10-08 13:44:48 +02:00
CapabilityEventsTests.cs Test that capability events route only to their own kind's subscribers 2026-09-17 14:37:07 +02:00
CatalogRoleTests.cs Tests: CB-R1 counts every Quality term on a non-flat stat and rejects a role named on a flat one 2026-10-09 01:59:26 +02:00
ConditionRatioTests.cs Move every LonginusX consumer to the Longinus: scenarios, tests, tools, the starting hull 2026-10-08 13:44:48 +02:00
DemoTerminusTests.cs Tests: TutorialSeed1 follows the galaxy CultMath 0.3.0 rolls 2026-10-09 14:54:42 +02:00
EvasionTermTests.cs Tests: the evasion volleys fire enough shots to resolve the price gap 2026-10-09 14:57:48 +02:00
EvasionTrackingTests.cs Merge origin/master (13a6b4f5, gear-without-presence and retire-longinusx) into eureka/aetheria-release-pd-gear 2026-10-08 19:51:53 +02:00
FireAuthorityTests.cs Mining Cut 3: a chunk is a target, detected by reflected light 2026-09-30 12:56:39 +02:00
FireControlCut4Tests.cs Mining Cut 3: a chunk is a target, detected by reflected light 2026-09-30 12:56:39 +02:00
FireControlCut5Tests.cs FireControlCut5Tests: a target ahead that is not designated is no solution; the second half fires on the free aim 2026-10-08 13:52:30 +02:00
FireControlCut6cTests.cs Gear without presence: IsAvailable reaches by allegiance alone 2026-10-08 14:10:58 +02:00
FireControlCut6dTests.cs Mining Cut 3: a chunk is a target, detected by reflected light 2026-09-30 12:56:39 +02:00
FireControlCut6Tests.cs Mining Cut 3: a chunk is a target, detected by reflected light 2026-09-30 12:56:39 +02:00
FireControlCut7Tests.cs Move every LonginusX consumer to the Longinus: scenarios, tests, tools, the starting hull 2026-10-08 13:44:48 +02:00
FireControlCut8Tests.cs Helm split, simulation: Ship.Turn is the only facing command; LookDirection becomes Aim 2026-10-07 12:33:20 +02:00
FireControlCut9Tests.cs Delete the aether drive: behaviour, union 12, hardpoint type, aggregates, settings, presenters, prefab 2026-10-08 14:04:28 +02:00
FireControlCut11Tests.cs Mining Cut 3: a chunk is a target, detected by reflected light 2026-09-30 12:56:39 +02:00
FireControlCut12Tests.cs Delete the aether drive: behaviour, union 12, hardpoint type, aggregates, settings, presenters, prefab 2026-10-08 14:04:28 +02:00
FireControlCut123Tests.cs Mining Cut 3: a chunk is a target, detected by reflected light 2026-09-30 12:56:39 +02:00
FireControlCut124Tests.cs Merge origin/master (2403a5f3, gear-without-presence) into eureka/aetheria-release-retire-longinusx 2026-10-08 18:59:38 +02:00
FireControlPerWeaponTests.cs Helm split, simulation: Ship.Turn is the only facing command; LookDirection becomes Aim 2026-10-07 12:33:20 +02:00
FireControlTests.cs Pin the agent steering writes and the helm rules Soul found unpinned 2026-10-07 16:23:56 +02:00
FloatingBodyTests.cs FloatingBodyTests: set Ship.Aim where the fixture set LookDirection 2026-10-07 20:11:08 +02:00
HardpointOwnershipTests.cs Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas 2026-10-03 20:33:55 +02:00
HeatResponseTests.cs Cut 1: close S5/S6's validation gaps, pin S7's surviving mutants 2026-09-18 18:42:10 +02:00
IffAndCombatTests.cs Helm split, simulation: Ship.Turn is the only facing command; LookDirection becomes Aim 2026-10-07 12:33:20 +02:00
InputCapacitorTests.cs Fire control Cut 3: hit authority moves to FireControl 2026-09-19 14:07:07 +02:00
ItemTitleTests.cs Brand: ItemData.Get already refuses an unset ref; drop the duplicate IsSet guard 2026-10-08 19:04:09 +02:00
LoadoutTests.cs A lot records its product: Lot.Product owns an item's brand, Brand reads it 2026-10-08 16:45:56 +02:00
MineLauncherCatalogTests.cs Mine Launcher: a shape and a product that sells it; the blast-neutrality test exempts a mine layer; WireMines takes a Substance material by its path 2026-10-08 14:09:03 +02:00
MineTests.cs Fix the new pins: an unfused layer lays nothing, so the mine-layer exemption is pinned at the gate; decoy lot in the ledger 2026-10-08 15:31:50 +02:00
MiningCut1Tests.cs Mining Cuts 1-2: pin five chunk-surface rules that survived mutation 2026-09-30 00:00:30 +02:00
MiningCut2Tests.cs Mining Cuts 1-2: pin five chunk-surface rules that survived mutation 2026-09-30 00:00:30 +02:00
MiningCut3Tests.cs MiningCut3Tests: pin a chunk's bearing as pose minus the shooter's position (Stryker survivor FireControl.cs:142) 2026-10-08 14:13:49 +02:00
MiningIndexTests.cs Helm split, simulation: Ship.Turn is the only facing command; LookDirection becomes Aim 2026-10-07 12:33:20 +02:00
MiningTargetQueriesTests.cs Helm split, simulation: Ship.Turn is the only facing command; LookDirection becomes Aim 2026-10-07 12:33:20 +02:00
PiratesFactionCommandTests.cs PiratesFactionCommandTests: flush the name-file removal; tolerate a null empty role list 2026-10-08 19:39:54 +02:00
PiratesRecordTests.cs PiratesRecordTests: a Pirates rebrand unit titles and brands as its own product through the merged lot-product code 2026-10-08 22:50:12 +02:00
PlayerSettingsSensitivityTests.cs Move mouse-look sensitivity into the PlayerSettings CultCache global 2026-09-17 17:22:09 +02:00
PowerBusTests.cs F2: gate the bus's reactors and consumers on Active, not Online 2026-09-19 05:06:31 +02:00
PowerCurveTests.cs Resolve request/brownout conflict: evaluate power requests nominally 2026-09-19 06:58:57 +02:00
PowerTierTests.cs F3: an empty tier is not a satisfied tier, and sub-epsilon demand pays its way 2026-09-19 05:15:30 +02:00
RestoredHullsTests.cs Tests: scan's miss path fails then returns default (Assert.Fail is void) 2026-10-09 15:40:42 +02:00
RoleAuthoringTests.cs Cut 7: refuse a stat naming a role its design lacks 2026-09-19 05:01:17 +02:00
RolesBackfillCommandTests.cs Tests: the exponent pin reads the shipped designs through the catalog opener 2026-10-09 02:14:54 +02:00
RunGoalTests.cs Pirates record: the demo tests read the shipped faction; tests pin its eight emoji-named products 2026-10-08 14:50:48 +02:00
RunSaveTests.cs RunSaveTests: the product round-trip uses the fixture's one faction 2026-10-08 16:58:55 +02:00
RunStartGearTests.cs Pin ManufacturerPreference: neutral without galaxy or faction, zero outside allegiance, table-bound distance 2026-10-08 16:12:48 +02:00
RunStartTests.cs Merge origin/master (2403a5f3, gear-without-presence) into eureka/aetheria-release-retire-longinusx 2026-10-08 18:59:38 +02:00
SafeAssert.cs Scenarios Cut 1: a failed staging reports what it admitted, not a crash 2026-09-30 14:59:50 +02:00
ScenarioTests.cs Merge origin/eureka/aetheria-release-pirates-record (8e51016f) into master 2026-10-08 21:37:22 +02:00
ShieldReserveTests.cs F4/F5: shield restore survives inactivity, and CanTakeHit stops mutating 2026-09-19 05:32:29 +02:00
ShipAuthoringTests.cs Move every LonginusX consumer to the Longinus: scenarios, tests, tools, the starting hull 2026-10-08 13:44:48 +02:00
ShipFixture.cs Ship packages: a thruster or radiator anchor on a mesh-less GLB node is refused at bind 2026-10-03 17:07:08 +02:00
ShipModCatalogTests.cs Ship packages: a thruster or radiator anchor on a mesh-less GLB node is refused at bind 2026-10-03 17:07:08 +02:00
ShipModPlanTests.cs Ship mounts: anchors only for visible hardpoints, every role rule in Validate 2026-10-03 14:39:08 +02:00
ShippedWeaponOperabilityTests.cs Tests: CB-R1 enforced whole, backfill replay on a scratch catalog, envelope and operability read the catalog 2026-10-08 23:46:28 +02:00
ShipSchemaPinTests.cs ship_cc: replace_visual writes ShipAuthoring's model asset and anchors, pinned to the C# keys 2026-10-03 17:07:10 +02:00
ShipValidationTests.cs Move every LonginusX consumer to the Longinus: scenarios, tests, tools, the starting hull 2026-10-08 13:44:48 +02:00
SimClockTests.cs Tests: TurnRateIsTheActuatorsTurn idles the drives before it checks a Direction write 2026-10-09 03:35:13 +02:00
SolutionTests.cs SolutionTests: compare the subject by reference so a failing assert does not format the entity graph 2026-10-08 15:54:43 +02:00
StationServicesTests.cs StationServicesTests: pin partial-cell armour wear and a repair fraction above the sell fraction 2026-10-07 04:05:50 +02:00
StatResolverTests.cs Subtype modifier tests: deactivate the ship before equipping the guns 2026-10-08 22:54:11 +02:00
SteeringTests.cs Move every LonginusX consumer to the Longinus: scenarios, tests, tools, the starting hull 2026-10-08 13:44:48 +02:00
stryker-config.json Cut 11 map: mutation testing moves to Stryker, and the survivors it found 2026-09-22 15:59:06 +02:00
TargetingSystemTests.cs Helm split, simulation: Ship.Turn is the only facing command; LookDirection becomes Aim 2026-10-07 12:33:20 +02:00