Aetheria/Assets/Scripts/UI/Menu/MenuPanel.cs

245 lines
7.1 KiB
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Collections.Generic;
using System.Linq;
using GameCult.Aetheria.EveRuntime;
using GameCult.Aetheria.State.Verse;
using GameCult.Eve.Surface;
using UnityEngine;
using UnityEngine.UIElements;
public class MenuPanel : MonoBehaviour
{
[Serializable]
private sealed class MenuTabBinding
{
public MenuTab Tab;
public GameObject TabContents;
public string Label;
public bool RequireDock;
}
public RectTransform TabButtons;
[SerializeField] private MenuTabBinding[] TabBindings = Array.Empty<MenuTabBinding>();
public event Action<MenuTab> TabChanged;
private readonly Dictionary<MenuTab, MenuTabBinding> _tabs = new Dictionary<MenuTab, MenuTabBinding>();
private MenuTabBinding _current;
private UIDocument _tabSurfaceDocument;
private readonly AetheriaEveUnitySurfaceChrome _tabSurfaceChrome = new AetheriaEveUnitySurfaceChrome();
private AetheriaUnityObservedEntityIndex _observedEntityIndex;
private AetheriaUnityObservedDockingIndex _observedDockingIndex;
private string _clientStatePath = "";
public MenuTab CurrentTab { get; private set; }
public void SetObservedEntityIndex(AetheriaUnityObservedEntityIndex observedEntityIndex)
{
if (!ReferenceEquals(_observedEntityIndex, observedEntityIndex))
{
_observedDockingIndex?.Dispose();
_observedDockingIndex = null;
}
_observedEntityIndex = observedEntityIndex;
}
public void ShowTab(MenuTab tab)
{
gameObject.SetActive(true);
if (!_tabs.TryGetValue(tab, out var next))
return;
if (_current == next)
{
RenderTabSurface();
return;
}
if(_current != null)
{
_current.TabContents.SetActive(false);
}
CurrentTab = tab;
_current = next;
_current.TabContents.SetActive(true);
RenderTabSurface();
TabChanged?.Invoke(tab);
}
private void OnEnable()
{
if (TabButtons != null)
TabButtons.gameObject.SetActive(false);
RenderTabSurface();
}
private void Awake()
{
foreach (var tabBinding in TabBindings)
{
if (tabBinding?.TabContents == null)
continue;
tabBinding.TabContents.SetActive(false);
_tabs[tabBinding.Tab] = tabBinding;
}
}
private void OnDisable()
{
HideTabSurface();
}
private void OnDestroy()
{
if (_tabSurfaceDocument != null)
{
AetheriaEveUnitySurfaceHost.DestroyDocument(_tabSurfaceDocument);
_tabSurfaceDocument = null;
}
_observedDockingIndex?.Dispose();
_observedDockingIndex = null;
}
private void RenderTabSurface()
{
if (_tabs.Count == 0)
return;
if (TabButtons != null)
TabButtons.gameObject.SetActive(false);
_tabSurfaceDocument = AetheriaEveUnitySurfaceHost.RenderRuntime(
transform,
_tabSurfaceDocument,
"Aetheria Runtime Menu Tabs Surface",
AetheriaRuntimeMenuTabsSurfaceBuilder.Build(ProjectTabSurface()),
HandleTabSurfaceCommand,
_tabSurfaceChrome);
}
private void HandleTabSurfaceCommand(EveSurfaceCommandRequest request)
{
if (!AetheriaRuntimeMenuTabsSurfaceCommands.TryRead(request, out var command))
{
Debug.LogWarning($"Unknown runtime menu tab command: {request?.Command}");
return;
}
foreach (var tab in _tabs.Keys)
{
if (command.Kind == AetheriaRuntimeMenuTabCommandKind.SelectTab &&
string.Equals(command.TabKey, ToRuntimeTabKey(tab), StringComparison.Ordinal))
{
ShowTab(tab);
return;
}
}
Debug.LogWarning($"Unknown runtime menu tab command: {request?.Command}");
}
private void HideTabSurface()
{
if (_tabSurfaceDocument == null)
return;
AetheriaEveUnitySurfaceHost.Hide(_tabSurfaceDocument);
}
private AetheriaRuntimeMenuTabsSurfaceState ProjectTabSurface()
{
var visibleTabs = ResolveVisibleTabs();
return AetheriaRuntimeMenuTabsSurfaceBuilder.Project(
ToRuntimeTabKey(CurrentTab),
visibleTabs
.Select(tabBinding => new AetheriaRuntimeMenuTabProjectionOption(
ToRuntimeTabKey(tabBinding.Tab),
GetTabLabel(tabBinding),
(int)tabBinding.Tab))
.ToArray(),
DateTime.UtcNow.ToString("O"));
}
private MenuTabBinding[] ResolveVisibleTabs()
{
var isDocked = TryResolveCurrentDocking(out var docking) && docking.IsDocked;
return _tabs.Values
.Where(tabBinding => !tabBinding.RequireDock || isDocked)
.Where(tabBinding => tabBinding.Tab != MenuTab.Local || isDocked)
.OrderBy(tabBinding => (int)tabBinding.Tab)
.ToArray();
}
private bool TryResolveCurrentDocking(out AetheriaRuntimeCurrentDockingDocument docking)
{
docking = null;
if (TryResolveObservedDockingIndex(out var dockingIndex) &&
dockingIndex.TryResolveCurrentDocking(out docking))
{
return true;
}
Debug.LogWarning("Failed to read Aetheria current docking for runtime menu tabs.");
return false;
}
private bool TryResolveObservedDockingIndex(out AetheriaUnityObservedDockingIndex dockingIndex)
{
dockingIndex = null;
if (_observedEntityIndex == null)
return false;
dockingIndex = _observedDockingIndex ??= new AetheriaUnityObservedDockingIndex(ResolveClient, _observedEntityIndex);
return true;
}
private AetheriaClient ResolveClient()
{
var stateBoot = AetheriaRuntimeStateBoot.Inspect(AetheriaUnityRuntimePaths.GameDataDirectory);
if (!string.Equals(_clientStatePath, stateBoot.StateFilePath, StringComparison.Ordinal))
{
_clientStatePath = stateBoot.StateFilePath;
_observedDockingIndex?.Dispose();
_observedDockingIndex = null;
}
return AetheriaUnityRuntimeClientProvider.ResolveClient(stateBoot, "unity-runtime-menu-tabs");
}
private static string GetTabLabel(MenuTabBinding tabBinding)
{
return string.IsNullOrWhiteSpace(tabBinding.Label)
? tabBinding.Tab.ToString()
: tabBinding.Label;
}
private static string ToRuntimeTabKey(MenuTab tab)
{
return AetheriaRuntimeMenuTabsSurfaceBuilder.NormalizeTabKey(tab.ToString());
}
// void Start()
// {
// ShowTab(MenuTab.Inventory);
// }
}
public enum MenuTab
{
Map,
Inventory,
Trade,
Galaxy,
Local
}