| Filename | Latest commit message | Latest commit date |
|---|---|---|
Improved volumetric flow performance by orders of magnitude Cleaned up old raymarching support code Moved asteroid height calculation to vertex shader Manual culling for asteroid field render update |
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| .. | ||
| Fluid.compute | ||
| Fluid.compute.meta | ||
| Fluid.cs | ||
| Fluid.cs.meta | ||
| Fluid.shader | ||
| Fluid.shader.meta | ||