Implemented saving/loading of custom input settings Incorporated Input Screen in game Organized UI scripts into folders Deleted some unused UI scripts Reimplemented Fog Blur (by copying modified DoF to assets)
12 lines
250 B
C#
12 lines
250 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class LegendElement : MonoBehaviour
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{
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public Image Primary;
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public Image Secondary;
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public TextMeshProUGUI Label;
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}
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