Aetheria/Assets/Scripts/ServerShared/Behaviors/Wear.cs
2026-06-15 19:06:13 +01:00

28 lines
822 B
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System.Collections.Generic;
using Unity.Mathematics;
using static Unity.Mathematics.math;
public class Wear : Behavior
{
private readonly bool _perSecond;
public Wear(RuntimeBehaviorDefinition definition, EquippedItem item) : base(definition, item)
{
_perSecond = definition.Bool(1, true);
}
public Wear(RuntimeBehaviorDefinition definition, ConsumableItemEffect item) : base(definition, item)
{
_perSecond = definition.Bool(1, true);
}
public override bool Execute(float dt)
{
CauseWearDamage(_perSecond ? dt : 1);
return true;
}
}