Aetheria/Assets/Scripts/ServerShared/Behaviors/StatModifier.cs

151 lines
4.7 KiB
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Linq;
using GameCult.Aetheria.State.Unity;
public class StatModifier : Behavior, IInitializableBehavior, IDisposable, IAlwaysUpdatedBehavior
{
private readonly string _targetBehaviorKind;
private readonly string _targetStatName;
private readonly PerformanceStat _modifier;
private readonly StatModifierType _type;
private readonly string _requiredBehaviorKind;
private PerformanceStat[] _stats;
private bool _applied;
private bool _executed;
public bool Applied => _applied;
public bool Executed => _executed;
public int TargetStatCount => _stats?.Length ?? 0;
public StatModifier(RuntimeBehaviorDefinition definition, EquippedItem item) : base(definition, item)
{
var stat = definition.StatReference(1, new StatReference());
_targetBehaviorKind = stat.Target;
_targetStatName = stat.Stat;
_modifier = definition.PerformanceStat(2, new PerformanceStat());
_type = definition.Enum(3, default(StatModifierType));
_requiredBehaviorKind = definition.String(4);
RegisterPerformanceStat("Modifier", _modifier);
}
public StatModifier(RuntimeBehaviorDefinition definition, ConsumableItemEffect item) : base(definition, item)
{
var stat = definition.StatReference(1, new StatReference());
_targetBehaviorKind = stat.Target;
_targetStatName = stat.Stat;
_modifier = definition.PerformanceStat(2, new PerformanceStat());
_type = definition.Enum(3, default(StatModifierType));
_requiredBehaviorKind = definition.String(4);
RegisterPerformanceStat("Modifier", _modifier);
}
public void Initialize()
{
_stats = Entity.Equipment
.Where(HasRequiredBehavior)
.SelectMany(gear => gear.Behaviors ?? Array.Empty<Behavior>())
.Where(behavior => BehaviorKindMatches(behavior.Kind, _targetBehaviorKind))
.Select(FindTargetStat)
.Where(stat => stat != null)
.ToArray();
}
private PerformanceStat FindTargetStat(Behavior behavior)
{
return behavior.TryGetPerformanceStat(_targetStatName, out var stat) ? stat : null;
}
private static bool BehaviorKindMatches(string runtimeKind, string expectedKind)
{
return AetheriaRuntimeBehaviorMetadataCatalog.IsKindOrDescendant(
runtimeKind,
NormalizeExpectedBehaviorKind(expectedKind));
}
private static string NormalizeExpectedBehaviorKind(string expectedKind)
{
if (string.IsNullOrWhiteSpace(expectedKind))
{
return "";
}
const string legacyDataSuffix = "Data";
return expectedKind.EndsWith(legacyDataSuffix, StringComparison.Ordinal)
? expectedKind.Substring(0, expectedKind.Length - legacyDataSuffix.Length)
: expectedKind;
}
private bool HasRequiredBehavior(EquippedItem gear)
{
return string.IsNullOrWhiteSpace(_requiredBehaviorKind) ||
(gear?.Behaviors ?? Array.Empty<Behavior>())
.Any(behavior => BehaviorKindMatches(behavior.Kind, _requiredBehaviorKind));
}
private void ApplyModifier()
{
_applied = true;
foreach (var stat in _stats)
(_type == StatModifierType.Constant
? stat.GetConstantModifiers(Entity)
: stat.GetScaleModifiers(Entity))[this] = Evaluate(_modifier);
}
private void RemoveModifier()
{
_applied = false;
foreach (var stat in _stats)
(_type == StatModifierType.Constant ? stat.GetConstantModifiers(Entity) : stat.GetScaleModifiers(Entity)).Remove(this);
}
public override bool Execute(float dt)
{
_executed = true;
return true;
}
public void Dispose()
{
if(_applied)
RemoveModifier();
}
public void Update(float delta)
{
if(_executed && !_applied)
ApplyModifier();
if(!_executed && _applied)
RemoveModifier();
_executed = false;
}
public void RestoreRuntimeState(bool applied, bool executed)
{
if (_stats == null)
Initialize();
if (applied && !_applied)
ApplyModifier();
if (!applied && _applied)
RemoveModifier();
_executed = executed;
}
}
public enum StatModifierType
{
Constant,
Multiplier
}
public class StatReference
{
public string Target;
public string Stat;
}