Aetheria/Assets/Scripts/ServerShared/Behaviors/Capacitor.cs
2026-06-21 09:37:54 +01:00

51 lines
1.8 KiB
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using static CultMath.math;
public class Capacitor : Behavior
{
private readonly PerformanceStat _capacity;
private readonly PerformanceStat _efficiency;
public float Charge { get; private set; }
public float Capacity { get; private set; }
public float Efficiency { get; private set; } = 1;
public void AddCharge(float charge)
{
Charge = clamp(Charge + charge, 0, Capacity);
AddHeat(abs(charge) * (1-Efficiency));
}
public Capacitor(RuntimeBehaviorDefinition definition, EquippedItem item) : base(definition, item)
{
_capacity = definition.PerformanceStat(1, new PerformanceStat());
_efficiency = definition.PerformanceStat(2, new PerformanceStat());
RegisterPerformanceStat(nameof(Capacity), _capacity);
RegisterPerformanceStat(nameof(Efficiency), _efficiency);
}
public Capacitor(RuntimeBehaviorDefinition definition, ConsumableItemEffect item) : base(definition, item)
{
_capacity = definition.PerformanceStat(1, new PerformanceStat());
_efficiency = definition.PerformanceStat(2, new PerformanceStat());
RegisterPerformanceStat(nameof(Capacity), _capacity);
RegisterPerformanceStat(nameof(Efficiency), _efficiency);
}
public override bool Execute(float dt)
{
Capacity = Evaluate(_capacity);
Efficiency = Evaluate(_efficiency);
return true;
}
public void RestoreRuntimeState(float charge, float capacity, float efficiency)
{
Charge = clamp(charge, 0, capacity);
Capacity = capacity;
Efficiency = efficiency;
}
}