Meta Vens
97edf48cec
Add the debug info panel and the shield panel test rig
...
ARPG.unity gains Debug Info Panel and Debug Info Text, which
ActionGameManager.DebugInfoText drives as the fire-control debug HUD.
FieldShieldTest.unity gains the ShieldInterceptor, ShieldEnvelope and
Panel prototype rig from shield-panel Cut 4.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 23:38:54 +02:00
..
ARPG
Playability
2022-08-08 22:43:55 +01:00
ARPG_Profiles
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
LightningTestScene
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
TestScene_Profiles
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
ARPG.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ARPG.unity
Add the debug info panel and the shield panel test rig
2026-09-29 23:38:54 +02:00
ARPG.unity.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ARPG_Profiles.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
FieldShieldTest.unity
Add the debug info panel and the shield panel test rig
2026-09-29 23:38:54 +02:00
FieldShieldTest.unity.meta
Playability
2022-08-08 22:43:55 +01:00
InputScreenTest.unity
In Game Input Screen
2021-05-08 07:35:16 +01:00
InputScreenTest.unity.meta
Demo Hotfixes
2021-05-02 20:59:45 +01:00
LightningTestScene.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Main Menu.unity
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
Main Menu.unity.meta
Main Menu
2021-03-13 03:23:58 +00:00
TestScene.unity
Slime Stuff & DB Prep
2021-03-30 01:17:58 +01:00
TestScene.unity.meta
Sector Generation
2021-03-10 09:18:07 +00:00
TestScene_Profiles.meta
Improved Sector Map
2021-03-12 05:12:01 +00:00