Added Aetheric Drive hardpoint and item behavior Added Drive RPM UI to HUD Fixed death not disabling continue option Disabling global input when dialog is visible Fixed loadout generator failure when zero price item present Replaced fixed top speed with drag coefficients
47 lines
No EOL
1.6 KiB
C#
47 lines
No EOL
1.6 KiB
C#
using System;
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using System.Globalization;
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using MessagePack;
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[MessagePackObject, Serializable]
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public class PlayerSettings
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{
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[Key(0)] public string Name = "Anonymous";
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[Key(1)] public SavedGame SavedRun;
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[Key(2)] public TemperatureUnit TemperatureUnit = TemperatureUnit.Celsius;
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[Key(3)] public int SignificantDigits = 3;
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public string FormatTemperature(float t)
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{
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return TemperatureUnit switch
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{
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TemperatureUnit.Kelvin => $"{Format(t)}°K",
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TemperatureUnit.Celsius => $"{Format(t - 273.15f)}°C",
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TemperatureUnit.Fahrenheit => $"{Format((t - 273.15f) * (9f / 5) + 32)}°F",
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_ => throw new ArgumentOutOfRangeException()
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};
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}
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public float ParseTemperature(string s)
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{
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var t = float.Parse(s);
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return TemperatureUnit switch
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{
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TemperatureUnit.Kelvin => t,
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TemperatureUnit.Celsius => t + 273.15f,
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TemperatureUnit.Fahrenheit => (t - 32) * (5f / 9) + 273.15f,
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_ => throw new ArgumentOutOfRangeException()
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};
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}
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public string Format(float d)
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{
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var magnitude = d == 0.0f ? 0 : (int)Math.Floor(Math.Log10(Math.Abs(d))) + 1;
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var digits = SignificantDigits;
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digits -= magnitude;
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if (digits < 0)
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digits = 0;
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var strdec = d.ToString($"N{digits}");
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var dec = Convert.ToChar(CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator);
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return strdec.Contains(CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator) ? strdec.TrimEnd('0').TrimEnd(dec) : strdec;
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}
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} |