- ItemManager(uint seed, ...) refuses seed 0 and seeds Random from it. - RunStart.ItemSeed(galaxy, step) is public (formula unchanged), refuses a zero result; named steps ArenaStep, StageStep, ContinueStep and NoRunSeed. - Continue seeds the item stream from the saved run's seed (ContinueStep); a scene with no galaxy uses NoRunSeed. - Zone's unpack scatter draws SimulationDice.For(CombatSeed, ScatterStream, 1-based pack ordinal), never the item stream. - Loadout's scratch manager and AetherDb's catalog command take fixed seeds; every test and Editor construction gains 1u (mechanical rewrite). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
287 lines
14 KiB
C#
287 lines
14 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using CultMath;
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using GameCult.Caching;
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using Xunit;
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using static CultMath.math;
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using float2 = CultMath.float2;
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using float3 = CultMath.float3;
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// Aetheria gravity, orbits-from-field: every rail's period is derived from the field it orbits in (WellTree.PullAround).
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// Round a body that is the body's own pull inside its outermost child; round a bodyless node a ring member also feels each
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// other member's own pull at their chord, projected toward the node. The zones here are hand-built packs read by the
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// production constructor, with the shipped well curves (c = 45.08 m^.2, eps = 7.32 m^.25). Each expected period is
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// spelled here as T = 2 pi sqrt(d / a), a composed from GravityField.Pull and c and eps read from the zone's own bodies.
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public sealed class OrbitsFromFieldTests : IDisposable
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{
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private readonly ZoneWorlds _worlds = new ZoneWorlds();
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public void Dispose() => _worlds.Dispose();
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private ZoneWorlds.World NewWorld() => _worlds.New();
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private static PlanetSettings Curves() => ZoneWorlds.Curves();
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private static float C(Zone zone, CultRecordKey body) => zone.PlanetInstances[body].WellStrength;
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private static float Core(Zone zone, CultRecordKey body) => zone.PlanetInstances[body].RocheLimit;
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// The pull of a body's well as one body, at distance d: c times the band term's pull with no band (GravityField.Pull).
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private static float Pull(float c, float roche, float d) => c * GravityField.Pull(roche, float.PositiveInfinity, float.PositiveInfinity, d);
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private static float Pull(Zone zone, CultRecordKey body, float d) => Pull(C(zone, body), Core(zone, body), d);
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// A mass the zone has no body of (a family's total): its well from the authored curves, as the law reads them.
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private static float FamilyPull(float mass, float d) => Pull(Curves().WellStrength.Evaluate(mass), Curves().RocheLimit.Evaluate(mass), d);
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private static float PeriodUnder(float pull, float distance) => 2 * PI * sqrt(distance / pull);
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private static void AssertPeriod(float expected, float actual, string what) =>
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Assert.True(Math.Abs(actual / expected - 1f) <= 1e-4f, $"{what}: expected {expected}, got {actual}");
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[Fact]
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public void AMoonsPeriodIsItsPlanetsFieldAlone()
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{
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var w = NewWorld();
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var sunOrbit = w.Orbit(default, 0f);
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var sun = w.Body(sunOrbit, 5000f);
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var planetOrbit = w.Orbit(sunOrbit, 3000f);
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var planet = w.Body(planetOrbit, 100f);
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var moonOrbit = w.Orbit(planetOrbit, 150f);
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w.Body(moonOrbit, 1f);
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var zone = w.Build();
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AssertPeriod(PeriodUnder(Pull(zone, planet, 150f), 150f), zone.Orbits[moonOrbit].Period, "the moon, in its planet's field");
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AssertPeriod(PeriodUnder(Pull(zone, sun, 3000f), 3000f), zone.Orbits[planetOrbit].Period, "the planet, in its sun's field");
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}
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[Fact]
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public void AChildInsideItsParentsRocheLimitOrbitsInThePlummerPull()
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{
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var w = NewWorld();
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var sunOrbit = w.Orbit(default, 0f);
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w.Body(sunOrbit, 5000f);
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var planetOrbit = w.Orbit(sunOrbit, 3000f);
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var planet = w.Body(planetOrbit, 100f);
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var coreRadius = Curves().RocheLimit.Evaluate(100f);
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var near = w.Orbit(planetOrbit, coreRadius * .3f);
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var far = w.Orbit(planetOrbit, coreRadius * .7f);
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var zone = w.Build();
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AssertPeriod(PeriodUnder(Pull(zone, planet, coreRadius * .3f), coreRadius * .3f), zone.Orbits[near].Period, "the inner child");
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AssertPeriod(PeriodUnder(Pull(zone, planet, coreRadius * .7f), coreRadius * .7f), zone.Orbits[far].Period, "the outer child");
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}
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[Fact]
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public void AnInnerSiblingDoesNotSpeedABodysRail()
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{
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var w = NewWorld();
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var sunOrbit = w.Orbit(default, 0f);
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var sun = w.Body(sunOrbit, 5000f);
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var innerOrbit = w.Orbit(sunOrbit, 800f);
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w.Body(innerOrbit, 20000f);
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var outerOrbit = w.Orbit(sunOrbit, 3000f);
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w.Body(outerOrbit, 100f);
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var zone = w.Build();
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AssertPeriod(PeriodUnder(Pull(zone, sun, 3000f), 3000f), zone.Orbits[outerOrbit].Period, "the outer planet, with a heavy planet inside it");
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}
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// A binary on a bodyless node: a member feels its partner's own pull at their chord (twice the ring's radius), toward
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// the node, and nothing of the node itself.
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[Fact]
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public void ABinaryMemberFeelsItsPartnerAtTheChord()
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{
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var w = NewWorld();
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var node = w.Orbit(default, 0f);
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var a = w.Orbit(node, 400f, 0f);
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var heavy = w.Orbit(node, 400f, .5f);
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var bodyA = w.Body(a, 100f);
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var bodyHeavy = w.Body(heavy, 2000f);
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var zone = w.Build();
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Assert.True(C(zone, bodyHeavy) > 1.5f * C(zone, bodyA), "fixture: unequal members");
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AssertPeriod(PeriodUnder(Pull(zone, bodyHeavy, 800f), 400f), zone.Orbits[a].Period, "the light member");
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AssertPeriod(PeriodUnder(Pull(zone, bodyA, 800f), 400f), zone.Orbits[heavy].Period, "the heavy member");
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}
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// Conservation: the outer body feels one well of the whole mass inside it, c(M_pair + moon), not the sum of strengths.
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[Fact]
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public void AnOuterBodyFeelsTheWholePairAndItsMoons()
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{
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var w = NewWorld();
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var node = w.Orbit(default, 0f);
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var m1 = w.Orbit(node, 400f, 0f);
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var m2 = w.Orbit(node, 400f, .5f);
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var moon = w.Orbit(m1, 40f);
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w.Body(m1, 100f);
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w.Body(m2, 300f);
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w.Body(moon, 5f);
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var outer = w.Orbit(node, 3000f);
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w.Body(outer, 50f);
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var zone = w.Build();
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AssertPeriod(PeriodUnder(FamilyPull(405f, 3000f), 3000f), zone.Orbits[outer].Period, "the outer body, round the pair and the first one's moon");
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}
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[Fact]
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public void ACompanionKeepsItsBodysPeriod()
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{
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// Under a body: a bodyless orbit at the planet's distance round the same sun.
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var w = NewWorld();
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var sunOrbit = w.Orbit(default, 0f);
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w.Body(sunOrbit, 5000f);
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var planetOrbit = w.Orbit(sunOrbit, 2000f, 0f);
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w.Body(planetOrbit, 100f);
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var companion = w.Orbit(sunOrbit, 2000f, 1f / 6f);
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var zone = w.Build();
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Assert.True(float.IsFinite(zone.Orbits[planetOrbit].Period));
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Assert.Equal(zone.Orbits[planetOrbit].Period, zone.Orbits[companion].Period);
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// Under a bodyless node: the same, round a node whose only field is an inner member's.
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w = NewWorld();
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var node = w.Orbit(default, 0f);
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var innerOrbit = w.Orbit(node, 100f);
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var inner = w.Body(innerOrbit, 3000f);
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var planet2 = w.Orbit(node, 500f, 0f);
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w.Body(planet2, 100f);
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var companion2 = w.Orbit(node, 500f, 1f / 6f);
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zone = w.Build();
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AssertPeriod(PeriodUnder(Pull(zone, inner, 500f), 500f), zone.Orbits[planet2].Period, "the planet");
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Assert.Equal(zone.Orbits[planet2].Period, zone.Orbits[companion2].Period);
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}
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// The ring is the 0.1 u window about the innermost massive distance: a member just inside it is a ring partner (felt at
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// the chord), one just outside it is not a partner and the rail has the node's own terms alone, which give a
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// ring's own member next to no pull.
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[Theory]
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[InlineData(-.09f, true)]
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[InlineData(.09f, true)]
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[InlineData(-.11f, false)]
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public void TheRingWindowIsATenthOfAUnit(float partnerOffset, bool onRing)
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{
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var w = NewWorld();
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var node = w.Orbit(default, 0f);
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var rail = w.Orbit(node, 400f, 0f);
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var partner = w.Orbit(node, 400f + partnerOffset, .5f);
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w.Body(rail, 100f);
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var partnerBody = w.Body(partner, 2000f);
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var zone = w.Build();
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if (onRing)
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AssertPeriod(PeriodUnder(Pull(zone, partnerBody, 800f + partnerOffset), 400f), zone.Orbits[rail].Period,
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"the rail, with a partner at " + partnerOffset);
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else
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Assert.True(zone.Orbits[rail].Period > 1e6f, "a body outside the window is no partner: the rail has no pull of any size");
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}
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[Fact]
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public void AMemberJustBeyondTheWindowIsOutsideTheRail()
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{
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var w = NewWorld();
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var node = w.Orbit(default, 0f);
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var rail = w.Orbit(node, 400f, 0f);
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var beyond = w.Orbit(node, 400.11f, .5f);
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w.Body(rail, 100f);
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w.Body(beyond, 2000f);
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var zone = w.Build();
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Assert.True(float.IsPositiveInfinity(zone.Orbits[rail].Period), "a body beyond the rail does not pull it");
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}
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// A bodyless node's children read only that node's own terms and their ring partners: the well of the body the node
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// itself orbits does not enter, and a lone body on the node has no pull.
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[Fact]
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public void ABodylessNodesChildrenNeverReadItsParentsWell()
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{
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var w = NewWorld();
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var sunOrbit = w.Orbit(default, 0f);
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w.Body(sunOrbit, 5000f);
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var node = w.Orbit(sunOrbit, 3000f);
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var alone = w.Orbit(node, 200f, 0f);
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w.Body(alone, 100f);
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var zone = w.Build();
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Assert.True(float.IsPositiveInfinity(zone.Orbits[alone].Period), "a lone body on a bodyless node has no ring partner and no field");
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w = NewWorld();
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sunOrbit = w.Orbit(default, 0f);
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w.Body(sunOrbit, 5000f);
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node = w.Orbit(sunOrbit, 3000f);
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var a = w.Orbit(node, 200f, 0f);
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var b = w.Orbit(node, 200f, .5f);
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var bodyA = w.Body(a, 100f);
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var bodyB = w.Body(b, 300f);
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zone = w.Build();
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AssertPeriod(PeriodUnder(Pull(zone, bodyB, 400f), 200f), zone.Orbits[a].Period, "the first member, under its partner alone");
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AssertPeriod(PeriodUnder(Pull(zone, bodyA, 400f), 200f), zone.Orbits[b].Period, "the second member, under its partner alone");
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}
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[Fact]
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public void AnOrbitWithNoFieldStandsStill()
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{
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var w = NewWorld();
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var node = w.Orbit(default, 0f);
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var lonely = w.Orbit(node, 300f, .25f);
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var fixedOne = w.Orbit(default, 50f, .25f);
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var zone = w.Build();
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Assert.True(float.IsPositiveInfinity(zone.Orbits[lonely].Period), "no field to circle in");
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Assert.True(float.IsPositiveInfinity(zone.Orbits[fixedOne].Period), "a parentless orbit has nothing to circle");
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var before = (zone.Orbits[lonely].Position, zone.Orbits[fixedOne].Position);
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foreach (var dt in new[] { .5f, 3f, 70f, 5000f })
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zone.Update(dt);
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Assert.Equal(before, (zone.Orbits[lonely].Position, zone.Orbits[fixedOne].Position));
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Assert.True(length(zone.Orbits[lonely].Velocity) == 0f && length(zone.Orbits[fixedOne].Velocity) == 0f);
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}
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// Generated zones, by the production generator: every orbit with a parent has a finite period and moves against its
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// parent across an Update, and the seeds held a bodyless node with two members (a root rosette) and a pair on one ring.
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[Fact]
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public void EveryGeneratedOrbitMoves()
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{
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var rosettes = 0;
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var binaries = 0;
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for (uint seed = 1; seed <= 12; seed++)
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{
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var dir = Path.Combine(_worlds.Root, $"galaxy{seed}");
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Directory.CreateDirectory(dir);
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var catalog = Path.Combine(dir, "Aetheria.cc");
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File.Copy(TestCatalog.Repo, catalog);
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var cache = new CultCache(TestCatalog.Registry());
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_worlds.Caches.Add(cache);
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cache.AddBackingStore(new GameCult.Caching.MessagePack.SingleFileMessagePackBackingStore(catalog), AetheriaStores.CatalogTypes);
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cache.AddBackingStore(new GameCult.Caching.MessagePack.SingleFileMessagePackBackingStore(Path.Combine(dir, "run.cc")), AetheriaStores.RunTypes);
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var authored = AuthoredSettings.Load(RunStartTests.FindRepoRoot());
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var tutorial = authored.Read<TutorialGenerationSettings>("TutorialGenerationSettings");
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var galaxy = new Galaxy(tutorial, authored.Read<SectorBackgroundSettings>("TutorialBackgroundSettings"),
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cache, new PlayerSettings(),
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Directory.CreateDirectory(Path.Combine(dir, "Narrative")), _ => { }, null, seed);
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var items = new ItemManager(1u, cache, new ProvenanceLedger(), authored.Read<GameplaySettings>("GameplaySettings"), _ => { });
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var pack = ZoneGenerator.GenerateZone(items, authored.Read<ZoneGenerationSettings>("ZoneSettings"), authored.Read<PlanetSettings>("PlanetSettings"), galaxy, galaxy.Entrance,
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galaxy.IsPrelude, false);
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var zone = new Zone(items, authored.Read<PlanetSettings>("PlanetSettings"), pack, galaxy.Entrance, galaxy);
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var hosting = zone.Planets.Values.Select(body => body.Orbit.Key).ToHashSet();
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foreach (var key in zone.Orbits.Keys.Where(k => !hosting.Contains(k)))
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{
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var members = zone.Orbits.Where(o => o.Value.Data.Parent.IsSet() && o.Value.Data.Parent.Key.Equals(key) && hosting.Contains(o.Key)).ToList();
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if (members.Count >= 2) rosettes++;
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if (members.Any(a => members.Any(b => !a.Key.Equals(b.Key) && Math.Abs(a.Value.Data.Distance - b.Value.Data.Distance) < .1f))) binaries++;
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}
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zone.Update(.02f);
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var before = zone.Orbits.ToDictionary(o => o.Key, o => o.Value.Position - ParentAt(zone, o.Value));
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zone.Update(.5f);
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foreach (var orbit in zone.Orbits.Where(o => o.Value.Data.Parent.IsSet()))
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{
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Assert.True(float.IsFinite(orbit.Value.Period), $"seed {seed}: an orbit with a parent has no finite period");
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Assert.True(lengthsq(orbit.Value.Position - ParentAt(zone, orbit.Value) - before[orbit.Key]) > 0f,
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$"seed {seed}: an orbit did not move against its parent (period {orbit.Value.Period}, distance {orbit.Value.Data.Distance})");
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}
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}
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Assert.True(rosettes > 0, "the seeds hold a bodyless node with two bodied members");
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Assert.True(binaries > 0, "the seeds hold two bodied orbits on one ring");
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}
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private static float2 ParentAt(Zone zone, Orbit orbit) =>
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orbit.Data.Parent.IsSet() ? zone.Orbits[orbit.Data.Parent.Key].Position : orbit.Data.FixedPosition;
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}
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